Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
2W - 3L
1,347 SR
Queue Stats
84W - 86L
1,318 Elo+
Party 1
Ares
Ares
BigBank_1011
Ares
Level 29
God Stats
1W - 1L
1,440 SR
Queue Stats
448W - 504L
1,232 Elo+
Solo
Tyr
Tyr
Lolos_187
Tyr
Level 24
God Stats
18W - 14L
1,637 SR
Queue Stats
106W - 113L
1,309 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,286 Elo+

VS

Team Averages
Level 21
1,499 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zeus
Zeus
dieselpro1
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,624 Elo+
Solo
Neith
Neith
iGreenDoze
Neith
Level 28
God Stats
3W - 2L
1,788 SR
Queue Stats
49W - 67L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 0 / 4
7,550
755
3,476
3,751
1,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 5
6,199
620
1,281
6,080
3,084
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 0 / 4
7,278
728
3,362
7,109
3,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 5 / 0
5,339
534
1,277
3,470
990
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,911
591
3,691
4,790
1,461
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 1 / 0
5,848
585
4,679
3,551
1,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
4
6
L
Kukulkan
 
Kukulkan
0
5
0
0
W
0
0
5
2.5
W
4
0
4
6
L
0
2
0
0
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,119
Damage
9,647
16,940
Taken
11,811
8,184
Mitigated
3,650
3,132
Healing
364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,476
360
0
1,903
3,751
1,371
789
1,676
2,075
31,874
0
L
Kukulkan
 
Kukulkan
1,277
523
0
0
3,470
990
10
1,114
2,356
5,648
0
W
1,281
0
522
453
6,080
3,084
46
1,641
4,439
8,382
0
W
3,362
361
0
254
7,109
3,729
557
1,723
5,386
0
17,998
L
3,691
155
0
0
4,790
1,461
0
2,223
2,567
24,310
0
L
Neith
4,679
663
0
364
3,551
1,199
0
1,464
2,087
0
14,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,027
Gold Earned
17,098
103
Minions Killed
73
0
Camps Cleared
0
529,465
Distance Traveled
400,879
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,550
755
69
7
0
178,840
3
L
Kukulkan
5,339
534
5
1
0
83,616
1
W
Ares
6,199
620
9
1
0
156,024
1
W
Tyr
7,278
728
25
3
0
194,601
1
L
Zeus
5,911
591
43
4
0
157,332
0
L
Neith
5,848
585
25
3
0
159,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role