Player Matchup

Set
Set
 
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,451 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,320 Elo+
Solo
King Arthur
King Arthur
Morcass2
King Arthur
Level 28
God Stats
3W - 4L
1,276 SR
Queue Stats
72W - 83L
1,450 Elo+
Solo
Arachne
Arachne
Spooky Boogy
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,655 Elo+
Solo
Nu Wa
Nu Wa
giufu92
Nu Wa
Level 15
God Stats
32W - 23L
1,474 SR
Queue Stats
484W - 486L
1,472 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,470 Elo+

VS

Team Averages
Level 19
1,658 SR
1,479 Elo+
Thor
Thor
BlutMagier_Lucas
Thor
Level 16
God Stats
2W - 1L
1,812 SR
Queue Stats
62W - 50L
1,570 Elo+
Solo
Cupid
Cupid
BrutusSkorpus
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,635 Elo+
Solo
Xbalanque
Xbalanque
Haceter2
Xbalanque
Level 29
God Stats
11W - 10L
1,540 SR
Queue Stats
42W - 45L
1,460 Elo+
Solo
Merlin
Merlin
Zapp3rul
Merlin
Level 8
God Stats
1W - 2L
1,779 SR
Queue Stats
5W - 7L
1,696 Elo+
Solo
Jormungandr
Jormungandr
atlasflames88
Jormungandr
Level 28
God Stats
12W - 4L
1,661 SR
Queue Stats
28W - 16L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 3 / 13
16,556
920
19,755
25,754
18,779
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
 
Guan Yu
20
4 / 8 / 12
16,459
914
14,514
37,757
30,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Morcass2
King Arthur
20
7 / 5 / 19
17,187
955
19,220
32,458
47,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Spooky Boogy
Arachne
20
6 / 5 / 11
16,408
912
18,361
21,576
8,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
giufu92
Nu Wa
20
6 / 3 / 12
16,792
933
35,691
16,192
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
13,845
769
6,645
7,672
2,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 13 / 15
16,098
894
30,370
30,866
14,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Haceter2
Xbalanque
20
13 / 2 / 8
19,707
1,095
38,676
20,703
8,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Zapp3rul
Merlin
20
6 / 6 / 14
17,796
989
35,553
25,397
17,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
atlasflames88
Jormungandr
20
1 / 7 / 12
15,435
858
12,921
28,785
21,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
30
Kills
24
24
Deaths
30
67
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
3
13
4.5
W
Guan Yu
 
Guan Yu
4
8
12
1.25
L
2
2
5
2.25
L
2
13
15
0.73
L
Xbalanque
Haceter2
Xbalanque
13
2
8
8.5
W
King Arthur
Morcass2
King Arthur
7
5
19
3.3
W
Arachne
Spooky Boogy
Arachne
6
5
11
2.3
L
Merlin
Zapp3rul
Merlin
6
6
14
2.17
L
Jormungandr
atlasflames88
Jormungandr
1
7
12
1
W
Nu Wa
giufu92
Nu Wa
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,541
Damage
124,165
133,737
Taken
113,423
109,721
Mitigated
64,654
34,725
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
19,755
7,195
645
4,759
25,754
18,779
0
9,676
16,078
0
41,574
W
Guan Yu
 
Guan Yu
14,514
1,565
8,491
10,144
37,757
30,189
0
13,345
24,412
0
44,753
L
6,645
1,147
0
0
7,672
2,926
0
2,801
4,871
0
10,173
L
30,370
19,009
1,355
1,364
30,866
14,558
0
7,102
23,764
0
63,305
L
Xbalanque
Haceter2
Xbalanque
38,676
23,417
969
5,894
20,703
8,172
0
9,921
10,782
0
100,425
W
King Arthur
Morcass2
King Arthur
19,220
2,360
0
3,374
32,458
47,695
0
11,776
20,682
0
39,498
W
Arachne
Spooky Boogy
Arachne
18,361
10,880
0
4,297
21,576
8,817
0
7,551
14,025
0
45,584
L
Merlin
Zapp3rul
Merlin
35,553
3,067
0
0
25,397
17,145
0
6,896
18,303
110,149
0
L
Jormungandr
atlasflames88
Jormungandr
12,921
3,306
0
0
28,785
21,853
0
8,971
19,814
30,878
0
W
Nu Wa
giufu92
Nu Wa
35,691
8,379
146
2,869
16,192
4,241
0
6,126
10,066
79,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,402
Gold Earned
82,881
332
Minions Killed
409
10
Camps Cleared
7
1,735,019
Distance Traveled
1,333,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,556
920
45
3
2
337,145
0
W
Guan Yu
16,459
914
74
4
0
365,705
1
L
Thor
13,845
769
6
0
1
102,778
0
L
Cupid
16,098
894
66
4
1
293,879
0
L
Xbalanque
19,707
1,095
134
7
5
327,263
0
W
King Arthur
17,187
955
41
2
0
364,971
0
W
Arachne
16,408
912
51
3
6
347,914
1
L
Merlin
17,796
989
168
9
0
333,042
0
L
Jormungandr
15,435
858
35
2
0
276,102
0
W
Nu Wa
16,792
933
121
7
2
319,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role