Player Matchup

Merlin
Merlin
Crazibot35
Merlin
Level 28
God Stats
11W - 10L
1,406 SR
Queue Stats
203W - 213L
1,318 Elo+
Solo
Jing Wei
Jing Wei
Daughtermoon
Jing Wei
Level 29
God Stats
6W - 8L
1,583 SR
Queue Stats
37W - 40L
1,347 Elo+
Party 4
Chaac
Chaac
Glasko
Chaac
Level 18
God Stats
21W - 17L
1,500 SR
Queue Stats
139W - 151L
1,343 Elo+
Party 1
Guan Yu
Guan Yu
Graden87
Guan Yu
Level 14
God Stats
1W - 2L
1,179 SR
Queue Stats
140W - 154L
1,343 Elo+
Party 1
Mulan
Mulan
MamInfoOdBoga
Mulan
Level 24
God Stats
15W - 8L
1,541 SR
Queue Stats
42W - 39L
1,366 Elo+
Party 4
Team Averages
Level 23
1,442 SR
1,343 Elo+

VS

Team Averages
Level 19
1,380 SR
1,214 Elo+
Fenrir
Fenrir
Emilian82
Fenrir
Level 29
God Stats
55W - 63L
1,551 SR
Queue Stats
420W - 439L
1,353 Elo+
Solo
Ullr
Ullr
MlCK0_o
Ullr
Level 8
God Stats
1W - 2L
1,358 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 3
Merlin
Merlin
Osirianna
Merlin
Level 25
God Stats
2W - 2L
1,474 SR
Queue Stats
72W - 76L
1,338 Elo+
Party 2
Achilles
Achilles
fsellig
Achilles
Level 27
God Stats
1W - 2L
1,273 SR
Queue Stats
88W - 86L
1,341 Elo+
Party 2
Neith
Neith
manngomash
Neith
Level 6
God Stats
1W - 4L
1,247 SR
Queue Stats
1W - 6L
950 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crazibot35
Merlin
20
7 / 1 / 27
15,952
1,139
36,172
7,719
3,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Daughtermoon
Jing Wei
20
14 / 0 / 17
16,983
1,213
25,377
18,887
8,539
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Glasko
Chaac
20
6 / 7 / 20
14,197
1,014
24,940
31,502
36,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Graden87
Guan Yu
20
3 / 7 / 29
14,366
1,026
14,813
21,090
28,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 11 / 21
15,122
1,080
29,600
29,366
15,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emilian82
Fenrir
20
11 / 10 / 9
15,134
1,081
22,198
30,182
20,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
MlCK0_o
Ullr
18
0 / 8 / 11
12,016
858
5,854
21,996
10,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Osirianna
Merlin
20
6 / 11 / 14
14,869
1,062
30,467
24,624
19,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
fsellig
Achilles
19
7 / 6 / 12
13,749
982
16,855
39,061
38,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
20
2 / 5 / 18
13,825
988
21,265
20,129
10,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
90
40
Kills
26
26
Deaths
40
114
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crazibot35
Merlin
7
1
27
20.5
W
Jing Wei
Daughtermoon
Jing Wei
14
0
17
22.5
L
Fenrir
Emilian82
Fenrir
11
10
9
1.55
W
Chaac
Glasko
Chaac
6
7
20
2.29
W
Guan Yu
Graden87
Guan Yu
3
7
29
2.5
W
10
11
21
1.86
L
Ullr
MlCK0_o
Ullr
0
8
11
0.69
L
Merlin
Osirianna
Merlin
6
11
14
1.18
L
Achilles
fsellig
Achilles
7
6
12
2.17
L
Neith
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,902
Damage
96,639
108,564
Taken
135,992
92,018
Mitigated
100,319
40,892
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crazibot35
Merlin
36,172
2,758
0
0
7,719
3,207
0
2,005
5,714
73,640
0
W
Jing Wei
Daughtermoon
Jing Wei
25,377
19,710
919
7,223
18,887
8,539
0
7,552
11,335
0
59,771
L
Fenrir
Emilian82
Fenrir
22,198
6,488
0
1,942
30,182
20,637
0
7,305
22,877
0
33,989
W
Chaac
Glasko
Chaac
24,940
4,960
1,445
7,659
31,502
36,027
0
7,916
23,414
0
41,948
W
Guan Yu
Graden87
Guan Yu
14,813
3,486
8,171
7,198
21,090
28,757
0
5,226
15,864
0
21,214
W
29,600
15,794
1,552
6,725
29,366
15,488
0
7,768
21,598
0
53,760
L
Ullr
MlCK0_o
Ullr
5,854
4,214
0
0
21,996
10,590
0
5,544
16,452
0
20,381
L
Merlin
Osirianna
Merlin
30,467
3,635
804
1,331
24,624
19,767
0
6,300
18,324
76,806
0
L
Achilles
fsellig
Achilles
16,855
8,392
351
4,060
39,061
38,706
0
13,709
25,352
0
21,790
L
Neith
21,265
12,263
0
2,620
20,129
10,619
0
3,314
16,815
0
48,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,620
Gold Earned
69,593
264
Minions Killed
237
8
Camps Cleared
5
1,282,952
Distance Traveled
1,111,834
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,952
1,139
96
7
2
255,293
0
W
Jing Wei
16,983
1,213
67
5
2
261,403
0
L
Fenrir
15,134
1,081
20
1
4
277,621
0
W
Chaac
14,197
1,014
30
2
1
273,911
0
W
Guan Yu
14,366
1,026
2
0
0
268,488
0
W
Mulan
15,122
1,080
69
5
3
223,857
1
L
Ullr
12,016
858
26
2
0
187,867
1
L
Merlin
14,869
1,062
117
8
0
216,211
1
L
Achilles
13,749
982
14
1
1
225,742
1
L
Neith
13,825
988
60
4
0
204,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role