Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 8
God Stats
2W - 3L
1,544 SR
Queue Stats
4W - 8L
1,344 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 27
God Stats
1W - 4L
1,350 SR
Queue Stats
32W - 27L
1,436 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 17
God Stats
2W - 1L
1,682 SR
Queue Stats
18W - 19L
1,418 Elo+
Party 2
Team Averages
Level 17
1,525 SR
1,399 Elo+

VS

Team Averages
Level 17
1,572 SR
1,230 Elo+
Thor
Thor
Dark_Soul6875
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,132 Elo+
Solo
Mulan
Mulan
TrueAmerican696
Mulan
Level 32
God Stats
2W - 2L
1,542 SR
Queue Stats
3W - 3L
1,212 Elo+
Party 1
Skadi
Skadi
WorstCriminal
Skadi
Level 10
God Stats
3W - 1L
1,673 SR
Queue Stats
4W - 3L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 6 / 7
10,829
570
10,414
17,712
4,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
 
Mulan
15
5 / 2 / 6
11,790
621
11,093
14,694
20,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
 
Olorun
14
4 / 5 / 7
11,716
617
13,032
14,721
5,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
10,471
551
6,084
17,964
8,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 2 / 8
11,482
604
8,035
14,432
21,791
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 3 / 2
13,540
713
22,696
13,044
4,677
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
11
Kills
13
13
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
6
7
0.92
L
Mulan
 
Mulan
5
2
6
4
L
Olorun
 
Olorun
4
5
7
1.5
W
0
7
7
0.5
W
2
2
8
3
W
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,539
Damage
36,815
47,127
Taken
45,440
31,501
Mitigated
35,261
12,764
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,414
9,590
1,098
1,822
17,712
4,935
545
0
17,712
0
33,475
L
Mulan
 
Mulan
11,093
1,452
884
2,720
14,694
20,905
59
68
14,626
0
37,227
L
Olorun
 
Olorun
13,032
7,606
2,975
3,265
14,721
5,661
427
12
14,709
61,792
0
W
6,084
480
0
729
17,964
8,793
0
4,722
13,242
0
18,700
W
8,035
485
660
2,403
14,432
21,791
59
4,727
9,705
0
20,690
W
22,696
9,094
0
3,592
13,044
4,677
3,204
3,583
9,461
0
86,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
35,493
162
Minions Killed
151
0
Camps Cleared
0
838,078
Distance Traveled
919,019
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,829
570
48
3
0
297,317
0
L
Mulan
11,790
621
39
2
0
279,722
0
L
Olorun
11,716
617
75
4
0
261,039
1
W
Thor
10,471
551
23
1
0
328,396
5
W
Mulan
11,482
604
24
1
0
289,023
0
W
Skadi
13,540
713
104
5
0
301,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role