Player Matchup

Hel
Hel
Fustigator_
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 74L
1,268 Elo+
Party 2
Ao Kuang
Ao Kuang
Ividrl
Ao Kuang
Level 23
God Stats
8W - 9L
1,519 SR
Queue Stats
42W - 35L
1,427 Elo+
Solo
Raijin
Raijin
Rahahkrin
Raijin
Level 23
God Stats
33W - 17L
1,598 SR
Queue Stats
38W - 32L
1,390 Elo+
Solo
Chernobog
Chernobog
pabloare9
Chernobog
Level 7
God Stats
12W - 14L
1,454 SR
Queue Stats
28W - 37L
1,276 Elo+
Party 2
Bacchus
Bacchus
vicejun78
Bacchus
Level 9
God Stats
14W - 4L
1,736 SR
Queue Stats
20W - 13L
1,503 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,373 Elo+

VS

Team Averages
Level 22
1,610 SR
1,408 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
16W - 11L
1,694 SR
Queue Stats
37W - 28L
1,425 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 18
God Stats
23W - 37L
1,360 SR
Queue Stats
73W - 67L
1,317 Elo+
Solo
Kumbhakarna
Kumbhakarna
ExTreamix
Kumbhakarna
Level 18
God Stats
1W - 2L
1,741 SR
Queue Stats
24W - 17L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
UnsoundWeevil1
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,565 Elo+
Solo
Anhur
Anhur
beschneit-Bohne
Anhur
Level 21
God Stats
3W - 4L
1,755 SR
Queue Stats
49W - 95L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 21
15,846
880
14,245
13,573
14,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Ividrl
Ao Kuang
20
8 / 9 / 20
17,525
974
25,460
57,632
32,098
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Rahahkrin
Raijin
20
21 / 1 / 10
21,053
1,170
64,350
19,044
9,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
pabloare9
Chernobog
20
3 / 6 / 14
15,295
850
16,504
17,494
10,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
vicejun78
Bacchus
20
4 / 2 / 23
18,446
1,025
20,245
30,579
57,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
4 / 3 / 13
16,601
922
26,587
11,468
3,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
 
Hercules
20
7 / 9 / 9
16,616
923
26,050
45,195
38,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
ExTreamix
Kumbhakarna
20
0 / 1 / 8
14,688
816
10,040
27,355
50,842
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
UnsoundWeevil1
Erlang Shen
20
3 / 8 / 15
16,844
936
36,415
38,070
42,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 15 / 9
16,950
942
27,424
27,751
9,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
75
36
Kills
21
21
Deaths
36
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
13
3.5
L
Hercules
 
Hercules
7
9
9
1.28
L
Kumbhakarna
ExTreamix
Kumbhakarna
0
1
8
4
W
0
3
21
3.5
W
Ao Kuang
Ividrl
Ao Kuang
8
9
20
2
W
Raijin
Rahahkrin
Raijin
21
1
10
26
L
Erlang Shen
UnsoundWeevil1
Erlang Shen
3
8
15
1.31
L
7
15
9
0.77
W
Chernobog
pabloare9
Chernobog
3
6
14
1.67
W
Bacchus
vicejun78
Bacchus
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,804
Damage
126,516
138,322
Taken
149,839
124,488
Mitigated
144,577
35,205
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,587
5,664
0
1,117
11,468
3,884
0
9,830
1,638
72,380
0
L
Hercules
 
Hercules
26,050
11,610
0
7,627
45,195
38,175
0
40,626
4,569
1,450
36,592
L
Kumbhakarna
ExTreamix
Kumbhakarna
10,040
704
1,369
4,366
27,355
50,842
0
20,469
6,886
27,423
0
W
14,245
3,491
5,223
2,902
13,573
14,779
0
3,190
10,383
41,451
0
W
Ao Kuang
Ividrl
Ao Kuang
25,460
11,926
255
20,783
57,632
32,098
0
16,145
40,989
48,026
0
W
Raijin
Rahahkrin
Raijin
64,350
4,307
0
1,940
19,044
9,554
0
5,095
13,949
105,119
0
L
Erlang Shen
UnsoundWeevil1
Erlang Shen
36,415
22,005
0
10,889
38,070
42,376
0
29,268
8,802
0
68,419
L
27,424
19,362
0
0
27,751
9,300
0
24,107
3,644
0
58,079
W
Chernobog
pabloare9
Chernobog
16,504
11,255
0
700
17,494
10,458
0
2,414
15,080
0
25,188
W
Bacchus
vicejun78
Bacchus
20,245
1,904
1,183
2,219
30,579
57,599
0
11,193
19,386
41,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,165
Gold Earned
81,699
300
Minions Killed
301
3
Camps Cleared
15
1,614,475
Distance Traveled
1,525,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,601
922
113
6
0
276,780
0
L
Hercules
16,616
923
36
2
1
363,240
0
L
Kumbhakarna
14,688
816
35
2
0
271,645
0
W
Hel
15,846
880
70
4
0
282,437
0
W
Ao Kuang
17,525
974
42
2
0
278,043
0
W
Raijin
21,053
1,170
113
6
2
368,198
0
L
Erlang Shen
16,844
936
58
3
12
339,503
0
L
Anhur
16,950
942
59
3
2
273,938
0
W
Chernobog
15,295
850
22
1
0
286,792
2
W
Bacchus
18,446
1,025
53
3
1
399,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role