Player Matchup

Hel
Hel
Silver IV
ATMachine
Hel
Silver IV
Level 108
God Stats
1W - 0L
1,443 SR
Queue Stats
6W - 4L
1,443 MMR
Solo
Sobek
Sobek
Platinum II
DavidMayCry_
Sobek
Platinum II
Level 101
God Stats
4W - 6L
1,404 SR
Queue Stats
71W - 111L
1,800 MMR
Solo
Medusa
Medusa
Gold I
ITSTHE ROLST
Medusa
Gold I
Level 127
God Stats
12W - 12L
1,371 SR
Queue Stats
115W - 117L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,406 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,393 SR
1,582 MMR
Cu Chulainn
Cu Chulainn
Gold II
Big_Dripppp_
Cu Chulainn
Gold II
Level 103
God Stats
9W - 12L
1,485 SR
Queue Stats
66W - 62L
1,763 MMR
Party 1
Rama
Rama
Bronze I
MadaraOwadita
Rama
Bronze I
Level 122
God Stats
0W - 1L
1,193 SR
Queue Stats
2W - 8L
1,223 MMR
Solo
Scylla
Scylla
Platinum IV
oJet--
Scylla
Platinum IV
Level 149
God Stats
10W - 13L
1,499 SR
Queue Stats
98W - 113L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 7
17,931
640
10,164
31,249
18,130
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 6 / 8
18,917
676
20,216
40,939
58,753
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
20
6 / 6 / 6
18,593
664
26,286
24,132
9,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BacchusHeimdallrKumbhakarnaAphroditeChaac

VS

Bans
YemojaSkadiHeraUllrMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Big_Dripppp_
Cu Chulainn
20
7 / 4 / 13
18,131
648
27,059
28,848
33,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 6 / 10
18,238
651
18,576
23,068
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
oJet--
Scylla
20
9 / 5 / 6
18,492
660
32,798
22,628
9,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
15
Kills
22
22
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
10
7
0.85
L
Cu Chulainn
Big_Dripppp_
Cu Chulainn
7
4
13
3.38
W
4
6
8
1.33
W
Medusa
6
6
6
1.5
L
6
6
10
1.83
L
Scylla
oJet--
Scylla
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,666
Damage
78,433
96,320
Taken
74,544
86,448
Mitigated
50,489
40,990
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,164
629
13,526
12,140
31,249
18,130
734
11,900
19,349
80,989
0
L
Cu Chulainn
Big_Dripppp_
Cu Chulainn
27,059
4,480
0
2,435
28,848
33,227
987
8,300
20,548
4,284
101,705
W
20,216
717
0
12,323
40,939
58,753
597
13,076
27,863
50,114
0
W
Medusa
26,286
11,286
0
3,001
24,132
9,565
3,533
9,412
14,720
0
143,453
L
18,576
12,285
468
7,393
23,068
8,229
1,888
12,079
10,989
0
145,852
L
Scylla
oJet--
Scylla
32,798
2,482
0
10,699
22,628
9,033
128
10,237
12,391
155,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
54,861
291
Minions Killed
359
0
Camps Cleared
0
1,452,665
Distance Traveled
1,466,859
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,931
640
120
4
0
441,561
0
L
Cu Chulainn
18,131
648
76
3
0
546,184
4
W
Sobek
18,917
676
21
1
0
512,009
12
W
Medusa
18,593
664
150
5
0
499,095
1
L
Rama
18,238
651
138
5
0
442,348
0
L
Scylla
18,492
660
145
5
0
478,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role