Player Matchup

Merlin
Merlin
Country_Tater45
Merlin
Level 14
God Stats
4W - 7L
1,467 SR
Queue Stats
6W - 10L
1,157 Elo+
Party 1
Amaterasu
Amaterasu
DJxPulsarxia
Amaterasu
Level 87
God Stats
1W - 3L
1,311 SR
Queue Stats
37W - 51L
1,143 Elo+
Party 1
Cerberus
Cerberus
TheHoundOfOdin
Cerberus
Level 10
God Stats
2W - 1L
1,702 SR
Queue Stats
7W - 9L
1,080 Elo+
Party 1
Team Averages
Level 37
1,493 SR
1,127 Elo+

VS

Team Averages
Level 19
1,352 SR
1,129 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
6W - 11L
1,196 SR
Queue Stats
15W - 26L
1,063 Elo+
Solo
Merlin
Merlin
Lastbard41
Merlin
Level 17
God Stats
13W - 21L
1,500 SR
Queue Stats
232W - 300L
1,203 Elo+
Solo
Heimdallr
Heimdallr
chillyeagle
Heimdallr
Level 26
God Stats
4W - 8L
1,358 SR
Queue Stats
4W - 15L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
12,306
648
10,715
11,524
4,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
DJxPulsarxia
Amaterasu
18
8 / 4 / 6
15,682
825
15,095
23,033
13,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
16
3 / 10 / 11
13,860
729
11,079
29,241
28,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 6 / 7
10,756
566
5,725
9,827
2,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Lastbard41
Merlin
17
5 / 3 / 9
12,745
671
13,453
11,765
3,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
chillyeagle
Heimdallr
18
12 / 6 / 6
14,494
763
28,405
23,503
7,074
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
15
Kills
19
19
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
7
0.92
W
4
5
6
1.4
W
Amaterasu
DJxPulsarxia
Amaterasu
8
4
6
2.75
L
Merlin
Lastbard41
Merlin
5
3
9
3.17
W
Cerberus
3
10
11
0.85
L
Heimdallr
chillyeagle
Heimdallr
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
47,583
63,798
Taken
45,095
47,398
Mitigated
12,552
11,213
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,725
710
6,806
3,836
9,827
2,294
380
3,527
6,300
15,044
0
W
10,715
634
0
125
11,524
4,913
1,863
3,974
7,547
53,849
0
W
Amaterasu
DJxPulsarxia
Amaterasu
15,095
4,337
0
7,308
23,033
13,592
807
8,648
14,385
0
57,636
L
Merlin
Lastbard41
Merlin
13,453
1,329
0
1,613
11,765
3,184
138
4,670
7,095
53,608
0
W
Cerberus
11,079
965
0
3,780
29,241
28,893
399
6,657
22,584
31,066
0
L
Heimdallr
chillyeagle
Heimdallr
28,405
18,944
0
6,628
23,503
7,074
895
13,633
9,870
0
90,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
37,995
185
Minions Killed
165
0
Camps Cleared
0
938,936
Distance Traveled
799,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,756
566
24
1
0
207,322
0
W
Merlin
12,306
648
86
5
0
300,459
0
W
Amaterasu
15,682
825
53
3
0
378,263
3
L
Merlin
12,745
671
50
3
0
295,599
0
W
Cerberus
13,860
729
46
2
0
260,214
0
L
Heimdallr
14,494
763
91
5
0
296,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role