Player Matchup

Neith
Neith
Isaacguzman12
Neith
Level 3
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
Minor04
Kali
Level 12
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 10L
1,211 Elo+
Party 3
Mulan
Mulan
Reyerehe
Mulan
Level 15
God Stats
0W - 1L
1,461 SR
Queue Stats
9W - 15L
1,223 Elo+
Party 3
Izanami
Izanami
Troubl3some98
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,169 Elo+
Party 2
Odin
Odin
dunkednuggetii
Odin
Level 24
God Stats
4W - 7L
1,477 SR
Queue Stats
119W - 121L
1,223 Elo+
Party 2
Team Averages
Level 15
1,476 SR
1,265 Elo+

VS

Team Averages
Level 23
1,443 SR
1,287 Elo+
Hel
Hel
 
Hel
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AkaYokai
Fenrir
Level 29
God Stats
3W - 2L
1,717 SR
Queue Stats
87W - 116L
1,294 Elo+
Solo
Rama
Rama
LordEwexma
Rama
Level 26
God Stats
2W - 0L
1,695 SR
Queue Stats
38W - 36L
1,418 Elo+
Party 1
King Arthur
King Arthur
Sorrykiller
King Arthur
Level 12
God Stats
6W - 6L
1,300 SR
Queue Stats
9W - 15L
1,021 Elo+
Solo
Ra
Ra
johankiller156
Ra
Level 14
God Stats
6W - 15L
1,002 SR
Queue Stats
131W - 149L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 5
9,396
470
16,037
17,017
5,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Minor04
Kali
12
3 / 14 / 6
9,001
450
9,319
19,178
6,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Reyerehe
Mulan
11
0 / 14 / 2
6,968
348
7,412
21,154
13,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
5 / 8 / 4
9,505
475
10,339
15,485
9,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 4 / 6
9,455
473
11,670
16,129
16,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
10 / 1 / 17
12,024
601
20,411
17,026
9,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
AkaYokai
Fenrir
14
10 / 4 / 7
10,947
547
8,882
16,563
10,105
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 4 / 18
12,149
607
15,367
12,098
4,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Sorrykiller
King Arthur
14
1 / 3 / 10
9,942
497
6,402
13,056
13,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
21 / 5 / 15
13,059
653
24,994
24,517
12,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
16
Kills
51
51
Deaths
17
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
1
17
18.5
W
Fenrir
AkaYokai
Fenrir
10
4
7
3.38
L
4
11
5
0.59
W
9
4
18
4.5
L
Kali
Minor04
Kali
3
14
6
0.43
L
Mulan
Reyerehe
Mulan
0
14
2
0.07
W
King Arthur
Sorrykiller
King Arthur
1
3
10
2
L
Izanami
5
8
4
0.88
L
4
4
6
1.75
W
21
5
15
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
76,056
88,963
Taken
83,260
51,611
Mitigated
51,155
6,572
Healing
48,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,411
881
9,737
11,491
17,026
9,850
1,792
104
16,922
76,742
0
W
Fenrir
AkaYokai
Fenrir
8,882
3,089
737
4,964
16,563
10,105
659
151
16,412
0
36,428
L
16,037
10,977
0
1,453
17,017
5,720
0
6,887
10,130
0
36,566
W
15,367
11,880
0
3,321
12,098
4,624
6,940
0
12,098
0
53,432
L
Kali
Minor04
Kali
9,319
3,621
0
2,842
19,178
6,797
0
8,630
10,548
0
34,149
L
Mulan
Reyerehe
Mulan
7,412
1,429
0
1,370
21,154
13,194
0
16,517
4,637
0
22,681
W
King Arthur
Sorrykiller
King Arthur
6,402
993
0
3,385
13,056
13,664
499
0
13,056
0
33,679
L
Izanami
10,339
6,663
0
337
15,485
9,525
2,732
5,864
9,621
0
53,612
L
11,670
1,610
0
570
16,129
16,375
0
7,507
8,622
284
38,107
W
24,994
5,054
2,482
12,657
24,517
12,912
4,030
0
24,517
72,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
58,121
230
Minions Killed
412
0
Camps Cleared
0
1,535,896
Distance Traveled
1,762,062
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,024
601
117
6
0
414,442
1
W
Fenrir
10,947
547
58
3
0
388,054
0
L
Neith
9,396
470
41
2
0
285,937
0
W
Rama
12,149
607
90
5
0
277,555
9
L
Kali
9,001
450
47
2
0
310,356
0
L
Mulan
6,968
348
25
1
0
294,404
0
W
King Arthur
9,942
497
54
3
0
386,336
1
L
Izanami
9,505
475
86
4
0
278,644
0
L
Odin
9,455
473
31
2
0
366,555
0
W
Ra
13,059
653
93
5
0
295,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role