Player Matchup

King Arthur
King Arthur
Gold IV
ALE_MAN11
King Arthur
Gold IV
Level 125
God Stats
3W - 3L
1,539 SR
Queue Stats
65W - 44L
1,321 MMR
Party 1
Merlin
Merlin
Gold III
sakamoto-han
Merlin
Gold III
Level 83
God Stats
15W - 14L
1,670 SR
Queue Stats
89W - 63L
1,435 MMR
Party 1
Izanami
Izanami
Gold IV
thebiggrock99
Izanami
Gold IV
Level 82
God Stats
16W - 4L
1,580 SR
Queue Stats
130W - 103L
1,430 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,596 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,622 SR
1,349 MMR
Chiron
Chiron
Silver I
Heubene
Chiron
Silver I
Level 155
God Stats
2W - 6L
1,500 SR
Queue Stats
96W - 99L
1,485 MMR
Party 2
Cerberus
Cerberus
Silver IV
KingDz BR
Cerberus
Silver IV
Level 108
God Stats
1W - 1L
1,844 SR
Queue Stats
22W - 12L
1,548 MMR
Party 2
Anubis
Anubis
Silver V
jouhbr
Anubis
Silver V
Level 129
God Stats
1W - 4L
1,520 SR
Queue Stats
73W - 72L
1,014 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALE_MAN11
King Arthur
15
3 / 2 / 8
11,260
662
8,789
20,566
13,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
5 / 3 / 6
11,693
688
13,078
9,126
2,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
16
4 / 2 / 5
11,777
693
10,727
12,222
3,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KukulkanAphroditeKumbhakarnaZeusHeimdallr

VS

Bans
ChaacPoseidonXing TianChang'eBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Heubene
Chiron
14
6 / 5 / 1
10,907
642
14,922
12,147
3,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
KingDz BR
Cerberus
12
0 / 5 / 6
10,509
618
6,450
18,516
20,135
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
jouhbr
Anubis
13
1 / 2 / 5
9,836
579
8,039
8,334
3,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALE_MAN11
King Arthur
3
2
8
3.5
L
Chiron
Heubene
Chiron
6
5
1
1.3
L
Cerberus
KingDz BR
Cerberus
0
5
6
0.6
L
Anubis
jouhbr
Anubis
1
2
5
1.75
W
Merlin
5
3
6
2.67
W
Izanami
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
29,411
41,914
Taken
38,997
19,192
Mitigated
27,138
14,186
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALE_MAN11
King Arthur
8,789
1,324
0
7,391
20,566
13,275
82
5,796
14,770
0
36,746
L
Chiron
Heubene
Chiron
14,922
4,567
304
2,598
12,147
3,994
460
4,089
8,058
0
50,717
L
Cerberus
KingDz BR
Cerberus
6,450
21
0
4,188
18,516
20,135
0
6,105
12,201
32,290
0
L
Anubis
jouhbr
Anubis
8,039
401
0
3,667
8,334
3,009
120
2,925
5,409
47,331
0
W
Merlin
13,078
156
0
2,579
9,126
2,704
391
3,227
5,899
68,568
0
W
Izanami
10,727
7,279
0
4,216
12,222
3,213
2,842
5,502
6,720
0
88,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
31,252
237
Minions Killed
222
0
Camps Cleared
0
954,622
Distance Traveled
891,259
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,260
662
41
2
0
330,216
3
L
Chiron
10,907
642
68
4
0
281,043
1
L
Cerberus
10,509
618
84
5
0
307,591
3
L
Anubis
9,836
579
70
4
0
302,625
7
W
Merlin
11,693
688
94
6
0
313,287
3
W
Izanami
11,777
693
102
6
0
311,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role