Player Matchup

Vulcan
Vulcan
StraySeal
Vulcan
Level 98
God Stats
2W - 3L
1,668 SR
Queue Stats
57W - 39L
1,600 Elo+
Party 2
King Arthur
King Arthur
TrashiestTrash
King Arthur
Level 28
God Stats
14W - 9L
1,560 SR
Queue Stats
125W - 111L
1,601 Elo+
Party 2
Fenrir
Fenrir
Triptych3
Fenrir
Level 128
God Stats
37W - 35L
1,522 SR
Queue Stats
590W - 581L
1,490 Elo+
Solo
Medusa
Medusa
WizenedCheese72
Medusa
Level 83
God Stats
11W - 6L
1,625 SR
Queue Stats
20W - 19L
1,553 Elo+
Party 3
Ymir
Ymir
halojett5
Ymir
Level 22
God Stats
6W - 2L
1,472 SR
Queue Stats
22W - 17L
1,586 Elo+
Party 3
Team Averages
Level 72
1,570 SR
1,566 Elo+

VS

Team Averages
Level 88
1,542 SR
1,550 Elo+
Nemesis
Nemesis
FriedMcJelly
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,524 Elo+
Party 1
Ra
Ra
Grimmjinnhex
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,394 Elo+
Party 1
King Arthur
King Arthur
Sebakool
King Arthur
Level 147
God Stats
9W - 10L
1,515 SR
Queue Stats
27W - 22L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwoThirdsDivine
Kumbhakarna
Level 44
God Stats
5W - 7L
1,615 SR
Queue Stats
222W - 189L
1,657 Elo+
Party 4
Neith
Neith
kumbayourkarna
Neith
Level 126
God Stats
124W - 121L
1,580 SR
Queue Stats
267W - 239L
1,659 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
StraySeal
Vulcan
20
10 / 0 / 28
15,046
1,075
37,421
8,638
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TrashiestTrash
King Arthur
20
5 / 4 / 34
14,532
1,038
19,334
19,622
26,993
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Triptych3
Fenrir
20
11 / 5 / 14
13,954
997
17,330
19,672
8,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 0 / 20
16,201
1,157
28,751
10,304
4,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
20
1 / 5 / 36
13,551
968
10,293
18,035
23,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FriedMcJelly
Nemesis
18
3 / 12 / 10
12,637
903
15,802
27,475
14,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 13 / 9
11,876
848
13,118
19,942
8,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sebakool
King Arthur
18
1 / 15 / 10
12,388
885
16,524
36,718
31,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
TwoThirdsDivine
Kumbhakarna
19
5 / 2 / 9
14,335
1,024
5,304
17,630
21,229
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 4 / 9
13,121
937
20,192
18,495
7,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
61
46
Kills
14
14
Deaths
46
132
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FriedMcJelly
Nemesis
3
12
10
0.67
L
0
13
9
0.35
L
King Arthur
Sebakool
King Arthur
1
15
10
0.4
W
Vulcan
StraySeal
Vulcan
10
0
28
24
W
King Arthur
TrashiestTrash
King Arthur
5
4
34
5.5
W
Fenrir
Triptych3
Fenrir
11
5
14
3.6
L
Kumbhakarna
TwoThirdsDivine
Kumbhakarna
5
2
9
4.75
W
19
0
20
29
W
Ymir
1
5
36
3.8
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,129
Damage
70,940
76,271
Taken
120,260
66,833
Mitigated
83,786
12,938
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FriedMcJelly
Nemesis
15,802
6,707
0
1,014
27,475
14,785
0
7,182
20,293
0
33,533
L
13,118
1,950
1,015
579
19,942
8,215
0
8,870
11,072
51,647
0
L
King Arthur
Sebakool
King Arthur
16,524
2,444
0
5,803
36,718
31,944
0
16,326
20,392
0
47,982
W
Vulcan
StraySeal
Vulcan
37,421
11,917
0
2,599
8,638
3,823
0
1,646
6,992
81,175
0
W
King Arthur
TrashiestTrash
King Arthur
19,334
851
294
6,577
19,622
26,993
0
5,628
13,994
0
31,335
W
Fenrir
Triptych3
Fenrir
17,330
3,172
0
457
19,672
8,224
0
4,975
14,697
0
27,877
L
Kumbhakarna
TwoThirdsDivine
Kumbhakarna
5,304
219
0
460
17,630
21,229
0
6,837
10,793
14,256
0
W
28,751
16,022
0
1,762
10,304
4,449
0
1,840
8,464
0
71,521
W
Ymir
10,293
595
630
619
18,035
23,344
0
4,333
13,702
22,019
776
L
20,192
10,904
0
2,822
18,495
7,613
0
7,762
10,733
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,284
Gold Earned
64,357
277
Minions Killed
277
9
Camps Cleared
4
1,375,644
Distance Traveled
1,324,246
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,637
903
47
3
2
281,792
0
L
Ra
11,876
848
86
6
0
218,043
0
L
King Arthur
12,388
885
68
5
0
269,891
2
W
Vulcan
15,046
1,075
103
7
2
317,550
0
W
King Arthur
14,532
1,038
28
2
0
250,653
0
W
Fenrir
13,954
997
27
2
4
276,369
1
L
Kumbhakarna
14,335
1,024
19
1
1
290,554
1
W
Medusa
16,201
1,157
84
6
2
289,665
0
W
Ymir
13,551
968
35
3
1
241,407
0
L
Neith
13,121
937
57
4
1
263,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role