Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum I
BlazeingFrost
Amaterasu
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 120L
1,870 MMR
Solo
Hel
Hel
Diamond V
Ieri
Hel
Diamond V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,867 MMR
Solo
Sylvanus
Sylvanus
Platinum II
JohnETopside
Sylvanus
Platinum II
Level 122
God Stats
3W - 2L
1,704 SR
Queue Stats
149W - 118L
1,856 MMR
Party 2
Bastet
Bastet
Platinum II
SadBoyHours
Bastet
Platinum II
Level 149
God Stats
2W - 2L
1,874 SR
Queue Stats
410W - 382L
1,844 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,616 SR
1,787 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,697 SR
1,905 MMR
Sobek
Sobek
Platinum V
Bicmar
Sobek
Platinum V
Level 121
God Stats
8W - 3L
1,500 SR
Queue Stats
135W - 116L
1,964 MMR
Party 1
Izanami
Izanami
Platinum I
GodSlayer1113
Izanami
Platinum I
Level 120
God Stats
5W - 0L
1,783 SR
Queue Stats
76W - 70L
1,885 MMR
Solo
Osiris
Osiris
Diamond IV
Mercado18
Osiris
Diamond IV
Level 151
God Stats
13W - 7L
1,590 SR
Queue Stats
119W - 112L
1,919 MMR
Party 3
Hun Batz
Hun Batz
Diamond V
NebulaShadow
Hun Batz
Diamond V
Level 160
God Stats
8W - 3L
1,809 SR
Queue Stats
912W - 930L
1,916 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
shaiknbaik
Ah Puch
Platinum I
Level 141
God Stats
3W - 5L
1,804 SR
Queue Stats
195W - 172L
1,843 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 9 / 10
13,189
507
17,844
20,987
8,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
BlazeingFrost
Amaterasu
18
7 / 6 / 6
12,773
491
14,799
28,669
34,107
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
Ieri
Hel
19
2 / 6 / 10
12,501
481
11,127
19,839
9,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JohnETopside
Sylvanus
18
3 / 5 / 15
12,695
488
9,989
27,008
25,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
20
9 / 5 / 7
14,161
545
17,166
25,027
10,810
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HeimdallrThorPersephoneOdinYemoja

VS

Bans
AphroditeKumbhakarnaAnhurGaneshaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bicmar
Sobek
17
1 / 7 / 13
13,901
535
8,900
26,231
33,846
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
20
10 / 8 / 4
17,169
660
20,396
21,453
9,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Mercado18
Osiris
20
9 / 3 / 7
15,350
590
27,564
23,688
43,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
NebulaShadow
Hun Batz
20
4 / 4 / 7
16,689
642
13,001
18,925
9,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
shaiknbaik
Ah Puch
20
7 / 5 / 11
15,753
606
35,302
19,579
8,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
26
Kills
31
31
Deaths
27
48
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
9
10
1.11
W
Sobek
Bicmar
Sobek
1
7
13
1.07
L
Amaterasu
BlazeingFrost
Amaterasu
7
6
6
1.67
W
Izanami
10
8
4
1.5
L
Hel
Ieri
Hel
2
6
10
1.17
L
Sylvanus
JohnETopside
Sylvanus
3
5
15
2.1
W
Osiris
Mercado18
Osiris
9
3
7
4.17
W
Hun Batz
NebulaShadow
Hun Batz
4
4
7
1.88
L
Bastet
9
5
7
2.5
W
Ah Puch
shaiknbaik
Ah Puch
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,925
Damage
105,163
121,530
Taken
109,876
87,534
Mitigated
104,606
42,452
Healing
39,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,844
11,337
0
3,178
20,987
8,367
0
3,254
17,733
0
97,904
W
Sobek
Bicmar
Sobek
8,900
490
0
8,232
26,231
33,846
361
7,603
18,628
33,655
0
L
Amaterasu
BlazeingFrost
Amaterasu
14,799
4,187
0
8,243
28,669
34,107
508
9,428
19,241
7,187
47,635
W
Izanami
20,396
14,840
0
6,690
21,453
9,367
3,342
3,333
18,120
0
161,031
L
Hel
Ieri
Hel
11,127
895
8,140
8,703
19,839
9,167
37
10,442
9,397
97,669
0
L
Sylvanus
JohnETopside
Sylvanus
9,989
1,324
4,946
5,654
27,008
25,083
0
13,898
13,110
30,210
0
W
Osiris
Mercado18
Osiris
27,564
9,630
0
8,294
23,688
43,752
2,194
4,901
18,787
937
79,352
W
Hun Batz
NebulaShadow
Hun Batz
13,001
3,202
0
7,190
18,925
9,383
6,166
5,013
13,912
0
166,719
L
Bastet
17,166
5,209
0
3,588
25,027
10,810
0
7,568
17,459
0
83,204
W
Ah Puch
shaiknbaik
Ah Puch
35,302
1,224
511
8,505
19,579
8,258
1,376
6,423
13,156
121,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,319
Gold Earned
78,862
649
Minions Killed
784
0
Camps Cleared
0
2,437,676
Distance Traveled
2,494,876
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,189
507
187
7
0
420,429
7
W
Sobek
13,901
535
36
1
0
508,110
5
L
Amaterasu
12,773
491
100
4
0
450,397
4
W
Izanami
17,169
660
242
9
0
444,272
3
L
Hel
12,501
481
203
8
0
469,798
4
L
Sylvanus
12,695
488
43
2
0
511,607
6
W
Osiris
15,350
590
101
4
0
527,480
8
W
Hun Batz
16,689
642
235
9
0
569,281
7
L
Bastet
14,161
545
116
4
0
585,445
6
W
Ah Puch
15,753
606
170
7
0
445,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role