Player Matchup

Chaac
Chaac
Capalot OTW
Chaac
Level 29
God Stats
11W - 6L
1,434 SR
Queue Stats
74W - 62L
1,279 Elo+
Party 1
Discordia
Discordia
VelocityFreeze
Discordia
Level 29
God Stats
8W - 5L
1,324 SR
Queue Stats
65W - 58L
1,233 Elo+
Party 1
Hades
Hades
XGlenwoodX
Hades
Level 41
God Stats
11W - 1L
1,438 SR
Queue Stats
151W - 118L
1,219 Elo+
Party 1
Team Averages
Level 33
1,399 SR
1,244 Elo+

VS

Team Averages
Level 10
1,403 SR
1,308 Elo+
Ravana
Ravana
 
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SyKO Arbit3r
Ne Zha
Level 18
God Stats
0W - 1L
1,209 SR
Queue Stats
8W - 32L
923 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 8
9,928
903
10,456
7,133
7,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
VelocityFreeze
Discordia
12
10 / 1 / 9
9,352
850
8,999
3,749
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
11
3 / 2 / 15
8,336
758
7,807
8,701
3,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 12 / 1
6,180
562
2,295
11,566
5,106
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Achilles
 
Achilles
9
1 / 10 / 2
7,000
636
3,652
12,577
4,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
8
2 / 5 / 1
6,532
594
3,707
10,343
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
27
Kills
3
3
Deaths
27
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
12
1
0.04
L
Achilles
 
Achilles
1
10
2
0.2
W
14
0
8
18
L
Ne Zha
2
5
1
0.5
W
Discordia
VelocityFreeze
Discordia
10
1
9
14.5
W
Hades
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
9,654
19,583
Taken
34,486
11,816
Mitigated
13,195
8,647
Healing
811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,295
1,066
0
400
11,566
5,106
0
5,405
6,161
0
11,579
L
Achilles
 
Achilles
3,652
1,449
0
85
12,577
4,751
0
6,184
6,393
0
13,810
W
10,456
2,717
323
3,791
7,133
7,059
698
0
7,133
0
25,192
L
Ne Zha
3,707
1,429
0
326
10,343
3,338
0
5,217
5,126
0
8,716
W
Discordia
VelocityFreeze
Discordia
8,999
956
318
781
3,749
1,043
866
0
3,749
25,506
0
W
Hades
7,807
677
216
3,218
8,701
3,714
594
24
8,677
23,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
19,712
83
Minions Killed
43
0
Camps Cleared
0
524,908
Distance Traveled
431,989
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,180
562
15
1
0
125,975
0
L
Achilles
7,000
636
17
2
0
143,809
1
W
Chaac
9,928
903
16
1
0
190,249
0
L
Ne Zha
6,532
594
11
1
0
162,205
0
W
Discordia
9,352
850
38
3
0
169,263
1
W
Hades
8,336
758
29
3
0
165,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role