Player Matchup

Hel
Hel
A True OverLord
Hel
Level 137
God Stats
3W - 0L
1,718 SR
Queue Stats
101W - 98L
1,633 Elo+
Party 1
Neith
Neith
F7DIVINEF7
Neith
Level 28
God Stats
6W - 2L
1,883 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 1
Chaac
Chaac
ShinigamiRay
Chaac
Level 114
God Stats
7W - 4L
1,716 SR
Queue Stats
52W - 44L
1,571 Elo+
Party 1
Team Averages
Level 93
1,773 SR
1,573 Elo+

VS

Team Averages
Level 69
1,443 SR
1,580 Elo+
Hercules
Hercules
BAGGIN4PEACE
Hercules
Level 88
God Stats
2W - 3L
1,339 SR
Queue Stats
21W - 31L
1,501 Elo+
Party 2
Chang'e
Chang'e
evenninjasphart
Chang'e
Level 92
God Stats
0W - 3L
1,179 SR
Queue Stats
23W - 31L
1,541 Elo+
Party 2
Susano
Susano
vick3r5
Susano
Level 27
God Stats
0W - 1L
1,810 SR
Queue Stats
8W - 6L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
16,481
610
18,466
21,124
8,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
20
2 / 1 / 10
15,658
580
13,670
11,485
6,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 6
17,085
633
30,543
33,994
37,867
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BAGGIN4PEACE
Hercules
18
1 / 1 / 7
14,016
519
11,559
24,872
33,284
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 4 / 8
14,698
544
21,797
26,268
9,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
vick3r5
Susano
18
7 / 8 / 2
16,169
599
19,106
33,791
27,389
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
9
9
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Hercules
BAGGIN4PEACE
Hercules
1
1
7
4.5
W
Neith
2
1
10
7
W
7
5
6
2
L
1
4
8
1.25
L
Susano
vick3r5
Susano
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,679
Damage
52,462
66,603
Taken
84,931
53,830
Mitigated
70,646
41,012
Healing
41,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,466
671
10,371
12,926
21,124
8,991
240
7,713
13,411
120,272
0
L
Hercules
BAGGIN4PEACE
Hercules
11,559
2,433
1,051
9,014
24,872
33,284
151
5,350
19,522
9,250
33,160
W
Neith
13,670
3,050
831
2,224
11,485
6,972
2,417
3,016
8,469
0
53,530
W
30,543
3,943
725
13,935
33,994
37,867
484
13,109
20,885
0
134,644
L
21,797
1,400
11,491
16,196
26,268
9,973
653
5,759
20,509
125,299
0
L
Susano
vick3r5
Susano
19,106
5,814
0
4,169
33,791
27,389
199
7,499
26,292
0
83,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
44,883
315
Minions Killed
271
0
Camps Cleared
0
1,471,379
Distance Traveled
1,383,496
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,481
610
152
6
0
483,561
0
L
Hercules
14,016
519
34
1
0
433,784
3
W
Neith
15,658
580
63
2
0
471,156
3
W
Chaac
17,085
633
100
4
0
516,662
3
L
Chang'e
14,698
544
139
5
0
523,090
3
L
Susano
16,169
599
98
4
0
426,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role