Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Alfred0724
Scylla
Level 28
God Stats
19W - 17L
1,386 SR
Queue Stats
112W - 86L
1,603 Elo+
Party 2
Sobek
Sobek
SoraYusei
Sobek
Level 29
God Stats
1W - 0L
1,355 SR
Queue Stats
40W - 36L
1,441 Elo+
Party 2
Team Averages
Level 72
1,414 SR
1,515 Elo+

VS

Team Averages
Level 45
1,245 SR
1,361 Elo+
Merlin
Merlin
JoseD03
Merlin
Level 28
God Stats
1W - 3L
1,429 SR
Queue Stats
30W - 32L
1,208 Elo+
Party 1
Sun Wukong
Sun Wukong
Nemesis2410
Sun Wukong
Level 63
God Stats
6W - 4L
1,088 SR
Queue Stats
107W - 79L
1,445 Elo+
Party 1
Osiris
Osiris
midgar88
Osiris
Level 43
God Stats
0W - 1L
1,219 SR
Queue Stats
62W - 54L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 11 / 9
16,208
579
17,794
40,176
37,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Alfred0724
Scylla
20
11 / 6 / 2
19,422
694
31,335
19,368
7,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
SoraYusei
Sobek
18
1 / 5 / 9
16,819
601
12,842
37,817
54,991
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoseD03
Merlin
20
8 / 3 / 14
18,080
646
31,347
18,943
7,354
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Nemesis2410
Sun Wukong
20
9 / 5 / 10
17,368
620
26,998
32,382
24,984
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
midgar88
Osiris
20
5 / 6 / 11
16,995
607
21,718
26,675
25,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
22
22
Deaths
14
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
11
9
0.59
W
Scylla
Alfred0724
Scylla
11
6
2
2
L
Merlin
JoseD03
Merlin
8
3
14
5
L
Sun Wukong
Nemesis2410
Sun Wukong
9
5
10
2.8
W
Sobek
SoraYusei
Sobek
1
5
9
1.1
L
Osiris
midgar88
Osiris
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,971
Damage
80,063
97,361
Taken
78,000
100,882
Mitigated
58,337
23,888
Healing
24,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,794
5,273
0
13,462
40,176
37,958
0
11,564
28,612
0
79,757
W
Scylla
Alfred0724
Scylla
31,335
2,482
0
541
19,368
7,933
1,792
5,708
13,660
138,349
0
L
Merlin
JoseD03
Merlin
31,347
2,321
1,830
7,067
18,943
7,354
500
9,175
9,768
101,626
0
L
Sun Wukong
Nemesis2410
Sun Wukong
26,998
6,013
1,920
11,400
32,382
24,984
896
19,458
12,924
0
87,711
W
Sobek
SoraYusei
Sobek
12,842
867
0
9,885
37,817
54,991
258
14,107
23,710
44,506
0
L
Osiris
midgar88
Osiris
21,718
7,499
0
2,524
26,675
25,999
1,544
15,916
10,759
0
80,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
52,443
252
Minions Killed
258
0
Camps Cleared
0
1,360,845
Distance Traveled
1,525,740
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,208
579
88
3
0
430,653
4
W
Scylla
19,422
694
140
5
0
460,422
3
L
Merlin
18,080
646
106
4
0
464,771
1
L
Sun Wukong
17,368
620
88
3
0
520,015
0
W
Sobek
16,819
601
24
1
0
469,770
7
L
Osiris
16,995
607
64
2
0
540,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role