Player Matchup

Nemesis
Nemesis
II CRAK II
Nemesis
Level 119
God Stats
22W - 29L
1,494 SR
Queue Stats
257W - 349L
1,296 Elo+
Solo
Apollo
Apollo
InfamousB00NE
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,294 Elo+
Solo
Set
Set
Ritter1620
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,117 Elo+
Solo
Chang'e
Chang'e
S1CK_RICAN
Chang'e
Level 120
God Stats
13W - 15L
1,206 SR
Queue Stats
162W - 188L
1,272 Elo+
Solo
Hel
Hel
iiChaosBtw-_-
Hel
Level 69
God Stats
25W - 21L
1,673 SR
Queue Stats
187W - 179L
1,346 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,265 Elo+

VS

Team Averages
Level 89
1,453 SR
1,322 Elo+
Osiris
Osiris
GustavTesla
Osiris
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
190W - 223L
1,321 Elo+
Solo
Skadi
Skadi
Star_Lord411
Skadi
Level 136
God Stats
7W - 7L
1,512 SR
Queue Stats
115W - 109L
1,358 Elo+
Solo
Bacchus
Bacchus
TonedBassoon645
Bacchus
Level 64
God Stats
7W - 2L
1,527 SR
Queue Stats
50W - 63L
1,255 Elo+
Solo
Pele
Pele
WeptLemondemon
Pele
Level 94
God Stats
36W - 42L
1,539 SR
Queue Stats
173W - 230L
1,382 Elo+
Solo
Discordia
Discordia
ilovemeari99
Discordia
Level 81
God Stats
17W - 19L
1,406 SR
Queue Stats
389W - 487L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
II CRAK II
Nemesis
6
0 / 2 / 0
4,550
455
672
4,688
1,120
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 1 / 1
4,319
432
2,956
3,862
1,055
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 7 / 0
4,118
412
682
6,072
2,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
S1CK_RICAN
Chang'e
9
2 / 1 / 0
5,498
550
2,791
4,561
1,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
5,176
518
1,718
3,449
2,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 2 / 1
4,690
469
1,704
5,259
4,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 0 / 1
4,524
452
2,255
2,331
564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
4,942
494
2,635
4,550
3,088
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 1
5,305
531
2,826
3,832
1,075
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
ilovemeari99
Discordia
12
9 / 0 / 0
7,352
735
6,261
2,162
533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
12
12
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
2
1
0.25
L
Nemesis
II CRAK II
Nemesis
0
2
0
0
L
0
1
1
0.5
L
0
7
0
0
L
Chang'e
S1CK_RICAN
Chang'e
2
1
0
2
W
0
0
1
0.5
W
1
1
0
1
W
2
0
1
2.5
L
1
1
0
1
W
Discordia
ilovemeari99
Discordia
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,819
Damage
15,681
22,632
Taken
18,134
8,411
Mitigated
9,482
7,207
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
1,704
435
0
2,055
5,259
4,222
0
2,007
3,252
0
14,436
L
Nemesis
II CRAK II
Nemesis
672
197
123
1,840
4,688
1,120
0
1,341
3,347
0
16,481
L
2,956
2,093
0
187
3,862
1,055
0
1,024
2,838
0
17,235
L
682
532
0
0
6,072
2,132
0
4,920
1,152
0
9,354
L
Chang'e
S1CK_RICAN
Chang'e
2,791
602
114
2,441
4,561
1,934
194
0
4,561
24,459
0
W
2,255
547
0
539
2,331
564
85
772
1,559
0
20,361
W
2,635
225
345
869
4,550
3,088
0
843
3,707
12,211
0
W
2,826
495
0
1,082
3,832
1,075
0
752
3,080
0
23,820
L
1,718
274
1,236
1,266
3,449
2,170
0
1,611
1,838
16,890
0
W
Discordia
ilovemeari99
Discordia
6,261
924
0
1,085
2,162
533
902
135
2,027
45,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
26,813
160
Minions Killed
216
0
Camps Cleared
0
781,670
Distance Traveled
936,747
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,690
469
26
3
0
176,888
2
L
Nemesis
4,550
455
35
4
0
163,768
0
L
Apollo
4,319
432
34
3
0
172,355
4
L
Set
4,118
412
14
1
0
130,624
0
L
Chang'e
5,498
550
45
5
0
161,188
0
W
Skadi
4,524
452
33
3
0
170,021
0
W
Bacchus
4,942
494
18
2
0
191,487
0
W
Pele
5,305
531
43
4
0
228,226
1
L
Hel
5,176
518
32
3
0
153,735
2
W
Discordia
7,352
735
96
10
0
170,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role