Player Matchup

Janus
Janus
DibsOnHunter
Janus
Level 145
God Stats
2W - 0L
1,754 SR
Queue Stats
226W - 248L
1,444 Elo+
Party 1
Hercules
Hercules
Kigstar
Hercules
Level 142
God Stats
5W - 4L
1,813 SR
Queue Stats
513W - 498L
1,556 Elo+
Solo
Hun Batz
Hun Batz
OhomenRavia
Hun Batz
Level 98
God Stats
2W - 0L
1,726 SR
Queue Stats
117W - 119L
1,532 Elo+
Solo
Ne Zha
Ne Zha
brokenEra
Ne Zha
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
175W - 172L
1,174 Elo+
Party 1
Merlin
Merlin
gbold13
Merlin
Level 107
God Stats
2W - 1L
1,527 SR
Queue Stats
94W - 92L
1,488 Elo+
Solo
Team Averages
Level 122
1,664 SR
1,439 Elo+

VS

Team Averages
Level 119
1,589 SR
1,499 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Miasmata77
Bastet
Level 128
God Stats
3W - 2L
1,919 SR
Queue Stats
156W - 141L
1,528 Elo+
Solo
He Bo
He Bo
Mlschuh
He Bo
Level 128
God Stats
4W - 12L
1,481 SR
Queue Stats
393W - 380L
1,512 Elo+
Solo
Cerberus
Cerberus
XUnboundGamerX
Cerberus
Level 145
God Stats
3W - 3L
1,545 SR
Queue Stats
361W - 356L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
aet1123
Baba Yaga
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 192L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
12,882
716
12,124
16,636
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Kigstar
Hercules
20
5 / 4 / 16
13,016
723
8,104
23,051
31,966
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
OhomenRavia
Hun Batz
20
7 / 6 / 16
13,941
775
17,114
17,991
9,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
brokenEra
Ne Zha
20
6 / 7 / 13
13,494
750
16,552
19,616
8,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
gbold13
Merlin
20
9 / 6 / 13
13,976
776
21,503
16,059
7,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
2 / 6 / 15
11,760
653
11,843
16,908
6,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bastet
Miasmata77
Bastet
20
18 / 6 / 8
15,001
833
21,728
17,578
7,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
Mlschuh
He Bo
20
5 / 8 / 10
13,003
722
11,881
14,016
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
20
3 / 7 / 22
13,338
741
14,087
24,044
18,534
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
aet1123
Baba Yaga
20
2 / 4 / 11
11,810
656
19,967
14,392
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
96
31
Kills
30
30
Deaths
31
71
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
15
1.58
W
4
7
13
1.5
W
Hercules
Kigstar
Hercules
5
4
16
3.25
L
Bastet
Miasmata77
Bastet
18
6
8
3.67
L
He Bo
Mlschuh
He Bo
5
8
10
1.25
W
Hun Batz
OhomenRavia
Hun Batz
7
6
16
2.5
L
Cerberus
3
7
22
2
L
Baba Yaga
aet1123
Baba Yaga
2
4
11
1.88
W
Ne Zha
brokenEra
Ne Zha
6
7
13
1.79
W
Merlin
gbold13
Merlin
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,397
Damage
79,506
93,353
Taken
86,938
62,683
Mitigated
42,719
37,763
Healing
30,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,843
8,483
2,792
3,925
16,908
6,296
2,708
4,669
12,239
0
34,877
W
12,124
645
2,727
3,550
16,636
5,791
672
9,443
7,193
34,315
0
W
Hercules
Kigstar
Hercules
8,104
1,044
4,447
10,460
23,051
31,966
602
12,259
10,792
0
13,742
L
Bastet
Miasmata77
Bastet
21,728
5,550
3,061
3,906
17,578
7,387
1,843
8,414
9,164
0
25,585
L
He Bo
Mlschuh
He Bo
11,881
0
2,184
1,475
14,016
4,561
431
3,601
10,415
35,121
0
W
Hun Batz
OhomenRavia
Hun Batz
17,114
1,583
2,494
2,505
17,991
9,105
382
6,948
11,043
0
34,777
L
Cerberus
14,087
236
833
6,416
24,044
18,534
370
11,143
12,901
28,901
0
L
Baba Yaga
aet1123
Baba Yaga
19,967
551
1,150
4,647
14,392
5,941
398
5,800
8,592
43,961
0
W
Ne Zha
brokenEra
Ne Zha
16,552
3,059
0
6,181
19,616
8,589
3,203
7,532
12,084
0
39,017
W
Merlin
gbold13
Merlin
21,503
1,562
1,821
3,578
16,059
7,232
1,542
9,753
6,306
53,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,309
Gold Earned
64,912
201
Minions Killed
198
0
Camps Cleared
0
1,524,953
Distance Traveled
1,449,629
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,760
653
52
3
0
271,050
1
W
Janus
12,882
716
50
3
0
290,352
0
W
Hercules
13,016
723
12
1
0
337,647
0
L
Bastet
15,001
833
8
0
0
313,292
0
L
He Bo
13,003
722
44
2
0
262,796
3
W
Hun Batz
13,941
775
34
2
0
315,335
0
L
Cerberus
13,338
741
47
3
0
314,380
0
L
Baba Yaga
11,810
656
47
3
0
288,111
0
W
Ne Zha
13,494
750
42
2
0
295,102
0
W
Merlin
13,976
776
63
4
0
286,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role