Player Matchup

Neith
Neith
Bronze II
Bearcats0402
Neith
Bronze II
Level 47
God Stats
86W - 121L
1,376 SR
Queue Stats
109W - 159L
563 MMR
Party 2
Geb
Geb
Bronze I
cincybengal_09
Geb
Bronze I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
629 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
voidsdisciple86
Kukulkan
Bronze III
Level 106
God Stats
6W - 3L
1,546 SR
Queue Stats
35W - 39L
795 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,474 SR
662 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,591 SR
661 MMR
Loki
Loki
Bronze II
X-Achille_90-X
Loki
Bronze II
Level 125
God Stats
4W - 17L
1,428 SR
Queue Stats
145W - 222L
491 MMR
Solo
Merlin
Merlin
Bronze III
garspeth
Merlin
Bronze III
Level 106
God Stats
3W - 4L
1,770 SR
Queue Stats
132W - 114L
746 MMR
Party 1
Eset
Eset
Bronze III
pharmetra
Eset
Bronze III
Level 103
God Stats
10W - 20L
1,574 SR
Queue Stats
132W - 114L
746 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
13,455
612
5,934
10,967
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 1 / 4
13,570
617
8,770
25,440
19,832
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
19
4 / 1 / 3
13,958
634
10,888
10,847
7,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KumbhakarnaOdinZeusPersephoneVulcan

VS

Bans
AchillesChaacArtemisHou YiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
13,478
613
9,541
11,407
4,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
garspeth
Merlin
17
1 / 1 / 3
12,473
567
16,590
10,335
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
15
0 / 4 / 3
11,856
539
10,525
10,671
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
5
5
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
4
2
1
2.25
W
0
1
4
2
L
Merlin
garspeth
Merlin
1
1
3
2.5
L
Eset
0
4
3
0.38
W
Kukulkan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
36,656
47,254
Taken
32,413
31,088
Mitigated
13,340
11,634
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,934
2,546
255
2,626
10,967
4,231
431
4,847
6,120
0
76,235
L
9,541
2,830
0
1,512
11,407
4,668
0
6,947
4,460
0
67,260
W
8,770
436
231
6,299
25,440
19,832
0
17,548
7,892
31,892
0
L
Merlin
garspeth
Merlin
16,590
1,192
231
1,388
10,335
4,173
0
5,953
4,382
80,406
0
L
Eset
10,525
0
159
2,896
10,671
4,499
0
6,926
3,745
52,913
0
W
Kukulkan
10,888
199
0
2,223
10,847
7,025
735
4,876
5,971
95,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
37,807
292
Minions Killed
259
0
Camps Cleared
0
1,239,171
Distance Traveled
1,329,241
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,455
612
123
6
0
361,398
0
L
Loki
13,478
613
68
3
0
514,415
4
W
Geb
13,570
617
22
1
0
490,444
3
L
Merlin
12,473
567
113
5
0
403,477
9
L
Eset
11,856
539
78
4
0
411,349
6
W
Kukulkan
13,958
634
147
7
0
387,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role