Player Matchup

Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JuicySpongy
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
XDosDedosX
Nu Wa
Level 103
God Stats
13W - 12L
1,507 SR
Queue Stats
509W - 492L
1,422 Elo+
Solo
Ra
Ra
ZeusjrGod
Ra
Level 100
God Stats
0W - 1L
1,155 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
rakenreus
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1
Team Averages
Level 74
1,432 SR
1,352 Elo+

VS

Team Averages
Level 98
1,455 SR
1,431 Elo+
He Bo
He Bo
 
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,429 Elo+
Solo
Skadi
Skadi
SonGoku077
Skadi
Level 128
God Stats
3W - 1L
1,757 SR
Queue Stats
69W - 53L
1,464 Elo+
Party 2
Hel
Hel
brajai
Hel
Level 114
God Stats
2W - 1L
1,348 SR
Queue Stats
66W - 75L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
latorre16
Ah Muzen Cab
Level 67
God Stats
3W - 2L
1,361 SR
Queue Stats
132W - 114L
1,372 Elo+
Party 2
Sol
Sol
sasukeelputoamo
Sol
Level 117
God Stats
2W - 0L
1,310 SR
Queue Stats
54W - 50L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 9 / 8
10,505
553
17,160
20,576
8,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JuicySpongy
Artemis
17
3 / 10 / 7
10,952
576
24,257
25,652
11,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nu Wa
20
3 / 3 / 11
13,222
696
27,910
17,471
7,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 6 / 7
12,595
663
24,545
24,215
11,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
rakenreus
Jormungandr
18
0 / 7 / 10
10,190
536
10,043
19,241
17,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
2 / 4 / 16
11,802
621
17,004
21,333
9,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
20
14 / 2 / 14
13,752
724
24,165
19,895
10,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
brajai
Hel
20
7 / 4 / 16
13,126
691
17,319
26,642
8,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
latorre16
Ah Muzen Cab
20
4 / 5 / 21
12,925
680
21,234
25,178
11,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 17
14,289
752
24,305
28,044
11,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
119
16
Kills
35
35
Deaths
16
43
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
9
8
0.67
W
He Bo
 
He Bo
2
4
16
2.5
L
Artemis
JuicySpongy
Artemis
3
10
7
0.65
W
Skadi
14
2
14
10.5
L
Nu Wa
3
3
11
2.83
L
8
6
7
1.92
W
Hel
brajai
Hel
7
4
16
3.75
W
Ah Muzen Cab
latorre16
Ah Muzen Cab
4
5
21
2.9
L
Jormungandr
rakenreus
Jormungandr
0
7
10
0.71
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,915
Damage
104,027
107,155
Taken
121,092
57,073
Mitigated
51,410
38,173
Healing
88,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,160
3,244
234
1,263
20,576
8,599
0
10,239
10,337
23,199
0
W
He Bo
 
He Bo
17,004
441
2,347
4,360
21,333
9,540
1,358
13,998
7,335
37,657
0
L
Artemis
JuicySpongy
Artemis
24,257
6,138
3,061
4,169
25,652
11,436
0
13,400
12,252
0
33,228
W
Skadi
24,165
8,217
2,720
5,544
19,895
10,123
1,530
12,784
7,111
0
57,928
L
Nu Wa
27,910
4,566
2,991
3,066
17,471
7,262
289
9,543
7,928
74,163
0
L
24,545
2,784
12,959
10,430
24,215
11,905
0
13,881
10,334
44,607
0
W
Hel
brajai
Hel
17,319
308
26,132
17,377
26,642
8,782
320
17,670
8,972
40,323
0
W
Ah Muzen Cab
latorre16
Ah Muzen Cab
21,234
8,201
1,632
10,155
25,178
11,244
700
16,126
9,052
0
62,804
L
Jormungandr
rakenreus
Jormungandr
10,043
1,726
0
0
19,241
17,871
0
11,565
7,676
23,160
0
W
24,305
4,205
3,730
14,534
28,044
11,721
694
19,080
8,964
65,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,464
Gold Earned
65,894
196
Minions Killed
276
0
Camps Cleared
0
1,509,113
Distance Traveled
1,741,485
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,505
553
20
1
0
277,959
0
W
He Bo
11,802
621
39
2
0
355,483
0
L
Artemis
10,952
576
20
1
0
288,242
3
W
Skadi
13,752
724
58
3
0
321,675
0
L
Nu Wa
13,222
696
86
5
0
323,614
0
L
Ra
12,595
663
56
3
0
332,391
0
W
Hel
13,126
691
41
2
0
408,488
0
W
Ah Muzen Cab
12,925
680
54
3
0
313,494
0
L
Jormungandr
10,190
536
14
1
0
286,907
0
W
Sol
14,289
752
84
4
0
342,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role