Player Matchup

Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Fraapé
Hun Batz
Diamond V
Level 105
God Stats
10W - 4L
1,778 SR
Queue Stats
187W - 130L
1,956 MMR
Solo
Cerberus
Cerberus
Diamond V
MaesterDesPlaies
Cerberus
Diamond V
Level 160
God Stats
52W - 44L
1,670 SR
Queue Stats
442W - 420L
1,917 MMR
Solo
Ullr
Ullr
Platinum II
SimplyAverage
Ullr
Platinum II
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 21L
1,976 MMR
Solo
Raijin
Raijin
Diamond IV
zwei94
Raijin
Diamond IV
Level 144
God Stats
13W - 14L
1,718 SR
Queue Stats
532W - 530L
1,985 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,633 SR
1,867 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,448 SR
1,848 MMR
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
HesShadow
Merlin
Diamond V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,978 MMR
Party 1
Osiris
Osiris
Platinum V
SallySunflowers
Osiris
Platinum V
Level 67
God Stats
3W - 1L
1,652 SR
Queue Stats
9W - 7L
1,791 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
Shubunkus
Ne Zha
Platinum I
Level 147
God Stats
1W - 1L
1,283 SR
Queue Stats
30W - 13L
2,062 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
Twinkiefob
Kuzenbo
Diamond V
Level 138
God Stats
1W - 1L
1,303 SR
Queue Stats
127W - 106L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 0 / 0
3,174
635
1,248
2,407
996
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
Fraapé
Hun Batz
1
0 / 0 / 0
903
181
0
0
0
5
2 / 1 / 0
3,276
655
1,169
2,758
946
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 2
3,054
611
1,801
1,708
460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
zwei94
Raijin
4
0 / 2 / 1
3,039
608
733
1,595
388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
ThorPersephoneHeimdallrYemojaAphrodite

VS

Bans
SobekGebIzanamiHorusCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 0 / 3
3,845
769
1,379
1,642
417
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
HesShadow
Merlin
5
2 / 1 / 1
3,449
690
1,394
2,006
272
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,284
657
1,052
3,025
2,170
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Shubunkus
Ne Zha
6
1 / 0 / 0
3,858
772
1,038
2,468
550
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Twinkiefob
Kuzenbo
5
0 / 1 / 3
3,240
648
681
2,622
992
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
W
Chang'e
 
Chang'e
1
0
3
2.5
L
Hun Batz
Fraapé
Hun Batz
0
0
0
0
W
Merlin
HesShadow
Merlin
2
1
1
2.5
L
2
1
0
2
W
0
0
0
0
W
Ne Zha
Shubunkus
Ne Zha
1
0
0
1
L
0
1
2
1
W
Kuzenbo
Twinkiefob
Kuzenbo
0
1
3
1.5
L
Raijin
zwei94
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,951
Damage
5,544
8,468
Taken
11,763
2,790
Mitigated
4,401
2,736
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,248
538
0
1,191
2,407
996
0
0
2,407
0
12,220
W
Chang'e
 
Chang'e
1,379
218
221
818
1,642
417
0
373
1,269
16,789
0
L
Hun Batz
Fraapé
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
HesShadow
Merlin
1,394
625
0
794
2,006
272
0
887
1,119
11,052
0
L
1,169
175
0
903
2,758
946
0
1,541
1,217
4,396
0
W
1,052
548
0
1,475
3,025
2,170
0
0
3,025
0
10,726
W
Ne Zha
Shubunkus
Ne Zha
1,038
353
0
1,553
2,468
550
0
0
2,468
0
17,805
L
1,801
1,005
0
472
1,708
460
0
1,118
590
0
13,506
W
Kuzenbo
Twinkiefob
Kuzenbo
681
490
0
958
2,622
992
0
642
1,980
6,128
0
L
Raijin
zwei94
Raijin
733
72
0
170
1,595
388
0
795
800
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,446
Gold Earned
17,676
74
Minions Killed
133
0
Camps Cleared
0
356,289
Distance Traveled
497,869
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,174
635
19
4
0
101,328
2
W
Chang'e
3,845
769
33
7
0
98,618
0
L
Hun Batz
903
181
0
0
0
0
0
W
Merlin
3,449
690
19
4
0
80,325
0
L
Cerberus
3,276
655
7
1
0
93,803
1
W
Osiris
3,284
657
24
5
0
104,005
1
W
Ne Zha
3,858
772
44
9
0
102,197
1
L
Ullr
3,054
611
26
5
0
88,398
3
W
Kuzenbo
3,240
648
13
3
0
112,724
1
L
Raijin
3,039
608
22
4
0
72,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role