Player Matchup

Nemesis
Nemesis
Hold_post
Nemesis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 88L
1,333 Elo+
Party 1
Bacchus
Bacchus
Wolfanator21
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,545 Elo+
Solo
Heimdallr
Heimdallr
l Squeakers l
Heimdallr
Level 44
God Stats
14W - 15L
1,417 SR
Queue Stats
114W - 126L
1,342 Elo+
Solo
Hel
Hel
shadow_sniper845
Hel
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 81L
1,186 Elo+
Party 1
Mulan
Mulan
wispywind
Mulan
Level 34
God Stats
12W - 11L
1,405 SR
Queue Stats
93W - 116L
1,289 Elo+
Party 1
Team Averages
Level 42
1,464 SR
1,339 Elo+

VS

Team Averages
Level 82
1,456 SR
1,344 Elo+
Ymir
Ymir
MagicMonkey004
Ymir
Level 67
God Stats
7W - 9L
1,713 SR
Queue Stats
121W - 125L
1,384 Elo+
Party 2
Neith
Neith
Shh_Daddys_Here_
Neith
Level 27
God Stats
28W - 16L
1,699 SR
Queue Stats
85W - 78L
1,176 Elo+
Party 2
Chaac
Chaac
TheRedQueen24711
Chaac
Level 148
God Stats
1W - 3L
1,212 SR
Queue Stats
38W - 41L
1,530 Elo+
Party 2
Awilix
Awilix
The_Legion_24
Awilix
Level 127
God Stats
9W - 9L
1,500 SR
Queue Stats
112W - 128L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
mothercreep
Nu Wa
Level 39
God Stats
12W - 11L
1,158 SR
Queue Stats
157W - 163L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hold_post
Nemesis
14
3 / 7 / 1
9,111
434
7,246
16,407
6,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Wolfanator21
Bacchus
13
2 / 5 / 3
8,699
414
7,592
12,759
9,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
l Squeakers l
Heimdallr
13
2 / 8 / 2
8,404
400
10,702
15,426
5,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 11 / 0
7,962
379
5,658
15,308
4,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
wispywind
Mulan
15
2 / 6 / 1
9,522
453
11,356
21,831
26,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 19
10,977
523
11,374
18,045
13,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 2 / 10
11,532
549
12,436
11,329
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 10
12,615
601
16,970
22,703
26,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
14 / 2 / 11
12,493
595
10,341
15,950
6,124
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 13
12,099
576
15,132
5,710
2,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
9
Kills
37
37
Deaths
9
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hold_post
Nemesis
3
7
1
0.5
W
4
4
19
3.38
W
9
2
10
7
W
3
1
10
8
W
14
2
11
9.75
L
Bacchus
Wolfanator21
Bacchus
2
5
3
0.7
L
Heimdallr
l Squeakers l
Heimdallr
2
8
2
0.38
W
7
0
13
13.5
L
0
11
0
0
L
Mulan
wispywind
Mulan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,554
Damage
66,253
81,731
Taken
73,737
53,008
Mitigated
52,263
17,341
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hold_post
Nemesis
7,246
1,989
0
2,591
16,407
6,395
0
3,739
12,668
0
53,656
W
11,374
830
1,092
4,568
18,045
13,681
496
2,327
15,718
34,896
0
W
12,436
8,187
596
3,166
11,329
3,649
5,041
4,364
6,965
0
55,431
W
16,970
5,465
968
16,299
22,703
26,730
2,685
988
21,715
1,067
84,846
W
10,341
4,107
0
4,511
15,950
6,124
2,408
2,814
13,136
0
67,193
L
Bacchus
Wolfanator21
Bacchus
7,592
273
0
792
12,759
9,805
0
5,269
7,490
23,146
0
L
Heimdallr
l Squeakers l
Heimdallr
10,702
5,056
0
2,424
15,426
5,482
0
7,683
7,743
0
54,325
W
15,132
3,185
1,988
1,750
5,710
2,079
1,440
2,757
2,953
68,292
0
L
5,658
229
1,502
1,949
15,308
4,812
1,063
5,210
10,098
49,000
0
L
Mulan
wispywind
Mulan
11,356
2,816
0
8,083
21,831
26,514
0
4,972
16,859
0
50,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
59,716
357
Minions Killed
470
0
Camps Cleared
0
1,685,843
Distance Traveled
1,997,827
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,111
434
76
4
0
403,397
3
W
Ymir
10,977
523
53
3
0
405,155
1
W
Neith
11,532
549
74
4
0
383,114
0
W
Chaac
12,615
601
149
7
0
371,224
1
W
Awilix
12,493
595
79
4
0
436,939
3
L
Bacchus
8,699
414
24
1
0
369,232
7
L
Heimdallr
8,404
400
99
5
0
310,776
6
W
Nu Wa
12,099
576
115
5
0
401,395
4
L
Hel
7,962
379
68
3
0
305,054
2
L
Mulan
9,522
453
90
4
0
297,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role