Player Matchup

Nemesis
Nemesis
Gold III
CocoRey
Nemesis
Gold III
Level 77
God Stats
1W - 0L
1,750 SR
Queue Stats
33W - 38L
1,479 MMR
Solo
Yemoja
Yemoja
Gold II
XxStefanyxX
Yemoja
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,501 MMR
Solo
Medusa
Medusa
Gold II
folis25
Medusa
Gold II
Level 149
God Stats
13W - 13L
1,642 SR
Queue Stats
322W - 331L
1,498 MMR
Solo
Kukulkan
Kukulkan
Silver II
iLuxivity
Kukulkan
Silver II
Level 124
God Stats
3W - 0L
1,754 SR
Queue Stats
23W - 19L
1,447 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
icytapioca
Sun Wukong
Gold II
Level 58
God Stats
17W - 7L
1,710 SR
Queue Stats
143W - 152L
1,450 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,671 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,522 SR
1,460 MMR
Ra
Ra
Gold III
KeyboardHero
Ra
Gold III
Level 159
God Stats
31W - 17L
1,367 SR
Queue Stats
383W - 385L
1,484 MMR
Solo
Fenrir
Fenrir
Gold IV
KingFeeds
Fenrir
Gold IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,373 MMR
Solo
Chronos
Chronos
Gold III
PittsburghAdam9
Chronos
Gold III
Level 126
God Stats
1W - 1L
1,994 SR
Queue Stats
252W - 234L
1,492 MMR
Solo
Agni
Agni
Silver II
Telegraphy
Agni
Silver II
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,476 MMR
Solo
Pele
Pele
Silver I
UrLilButtercup
Pele
Silver I
Level 129
God Stats
1W - 3L
1,248 SR
Queue Stats
85W - 79L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocoRey
Nemesis
5
1 / 0 / 0
3,396
679
336
1,661
330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Yemoja
4
0 / 0 / 3
3,383
677
921
1,672
585
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
folis25
Medusa
6
3 / 0 / 1
3,980
796
2,569
2,492
595
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
iLuxivity
Kukulkan
6
0 / 1 / 0
3,382
676
408
2,032
640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
icytapioca
Sun Wukong
5
0 / 0 / 0
3,235
647
1,509
3,207
2,413
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Hun BatzAphroditeThanatosMerlinPersephone

VS

Bans
GebOdinHeimdallrNe ZhaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,674
735
1,556
2,043
883
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
KingFeeds
Fenrir
4
0 / 2 / 0
2,930
586
272
3,322
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
2,938
588
932
1,872
267
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 0
3,887
777
1,456
1,397
407
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
2,656
531
0
457
77
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CocoRey
Nemesis
1
0
0
1
L
0
0
0
0
L
Fenrir
KingFeeds
Fenrir
0
2
0
0
L
0
2
0
0
L
1
0
0
1
L
0
0
0
0
W
Yemoja
0
0
3
1.5
W
Medusa
folis25
Medusa
3
0
1
3.5
W
Kukulkan
iLuxivity
Kukulkan
0
1
0
0
W
Sun Wukong
icytapioca
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,743
Damage
4,216
11,064
Taken
9,091
4,563
Mitigated
2,386
4,330
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CocoRey
Nemesis
336
140
0
1,087
1,661
330
0
55
1,606
0
10,455
L
1,556
504
0
1,210
2,043
883
0
0
2,043
17,391
0
L
Fenrir
KingFeeds
Fenrir
272
149
0
857
3,322
752
0
406
2,916
0
4,782
L
932
168
0
559
1,872
267
0
295
1,577
9,806
0
L
1,456
323
0
720
1,397
407
0
628
769
21,537
0
L
0
0
0
285
457
77
0
0
457
0
3,258
W
Yemoja
921
251
354
90
1,672
585
0
723
949
5,341
0
W
Medusa
folis25
Medusa
2,569
1,340
0
1,145
2,492
595
161
546
1,946
0
16,748
W
Kukulkan
iLuxivity
Kukulkan
408
88
0
494
2,032
640
0
1,119
913
15,831
0
W
Sun Wukong
icytapioca
Sun Wukong
1,509
441
0
1,160
3,207
2,413
0
1,501
1,706
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
16,085
120
Minions Killed
120
0
Camps Cleared
0
454,474
Distance Traveled
379,753
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,396
679
27
5
0
107,321
2
L
Ra
3,674
735
42
8
0
87,655
1
L
Fenrir
2,930
586
9
2
0
86,025
2
L
Chronos
2,938
588
22
4
0
81,157
0
L
Agni
3,887
777
39
8
0
93,232
0
L
Pele
2,656
531
8
2
0
31,684
0
W
Yemoja
3,383
677
11
2
0
86,604
1
W
Medusa
3,980
796
29
6
0
86,741
1
W
Kukulkan
3,382
676
34
7
0
80,462
0
W
Sun Wukong
3,235
647
19
4
0
93,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role