Player Matchup

Achilles
Achilles
Kurkumin
Achilles
Level 27
God Stats
4W - 6L
1,601 SR
Queue Stats
8W - 18L
1,381 Elo+
Solo
Izanami
Izanami
Makw1n
Izanami
Level 29
God Stats
6W - 11L
1,474 SR
Queue Stats
56W - 47L
1,444 Elo+
Solo
Sol
Sol
NittaChan
Sol
Level 155
God Stats
6W - 5L
1,661 SR
Queue Stats
68W - 64L
1,424 Elo+
Solo
Team Averages
Level 70
1,579 SR
1,416 Elo+

VS

Team Averages
Level 54
1,351 SR
1,492 Elo+
Bakasura
Bakasura
Ognjenator752
Bakasura
Level 68
God Stats
1W - 3L
1,162 SR
Queue Stats
32W - 21L
1,449 Elo+
Party 1
Hel
Hel
PeXiBro02
Hel
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
gunpowcow
Guan Yu
Level 28
God Stats
3W - 4L
1,391 SR
Queue Stats
31W - 11L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kurkumin
Achilles
18
2 / 5 / 4
15,419
571
18,928
24,462
23,082
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Makw1n
Izanami
19
3 / 7 / 4
16,488
611
21,947
24,352
7,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 5
15,905
589
15,936
15,858
5,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ognjenator752
Bakasura
20
6 / 4 / 8
17,570
651
16,789
27,195
13,756
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 9
16,537
612
20,360
19,343
11,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
gunpowcow
Guan Yu
20
6 / 1 / 9
17,134
635
16,367
29,269
31,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
16
16
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Kurkumin
Achilles
2
5
4
0.8
L
Izanami
Makw1n
Izanami
3
7
4
0.71
L
3
4
5
1.38
W
Bakasura
Ognjenator752
Bakasura
6
4
8
2.5
W
4
3
9
2.83
W
Guan Yu
gunpowcow
Guan Yu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,811
Damage
53,516
64,672
Taken
75,807
35,493
Mitigated
56,435
14,652
Healing
44,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Kurkumin
Achilles
18,928
7,133
0
4,586
24,462
23,082
0
9,621
13,741
0
55,687
L
Izanami
Makw1n
Izanami
21,947
17,456
0
4,343
24,352
7,200
1,132
5,070
18,266
0
136,866
L
15,936
2,967
0
5,723
15,858
5,211
1,679
6,213
9,468
110,858
0
W
Bakasura
Ognjenator752
Bakasura
16,789
11,551
0
10,137
27,195
13,756
1,503
4,876
22,319
0
112,930
W
20,360
925
8,213
11,027
19,343
11,612
581
5,200
14,143
89,008
0
W
Guan Yu
gunpowcow
Guan Yu
16,367
2,453
5,222
10,369
29,269
31,067
651
6,499
22,770
0
92,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
51,241
337
Minions Killed
328
0
Camps Cleared
0
1,410,146
Distance Traveled
1,641,515
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,419
571
63
2
0
501,744
4
L
Izanami
16,488
611
169
6
0
438,776
4
L
Sol
15,905
589
105
4
0
469,626
7
W
Bakasura
17,570
651
169
6
0
603,374
7
W
Hel
16,537
612
71
3
0
460,483
2
W
Guan Yu
17,134
635
88
3
0
577,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role