Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
1W - 1L
1,090 SR
Queue Stats
1W - 3L
1,089 Elo+
Solo
Mercury
Mercury
ElderDragon66
Mercury
Level 26
God Stats
8W - 8L
1,411 SR
Queue Stats
27W - 39L
1,213 Elo+
Solo
Sol
Sol
Swopat95
Sol
Level 28
God Stats
12W - 27L
1,268 SR
Queue Stats
38W - 65L
1,224 Elo+
Solo
Pele
Pele
TheazureOG-
Pele
Level 13
God Stats
3W - 0L
1,509 SR
Queue Stats
4W - 5L
1,094 Elo+
Solo
Yemoja
Yemoja
UnsealedKey28
Yemoja
Level 33
God Stats
5W - 2L
1,699 SR
Queue Stats
253W - 222L
1,424 Elo+
Solo
Team Averages
Level 21
1,395 SR
1,208 Elo+

VS

Team Averages
Level 25
1,510 SR
1,321 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
38W - 32L
1,825 SR
Queue Stats
71W - 75L
1,325 Elo+
Solo
Loki
Loki
Bighoss4444
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 160L
1,464 Elo+
Solo
Set
Set
Clutchlvlaster
Set
Level 26
God Stats
75W - 66L
1,448 SR
Queue Stats
78W - 84L
1,263 Elo+
Solo
Merlin
Merlin
everwolf023
Merlin
Level 28
God Stats
16W - 13L
1,277 SR
Queue Stats
167W - 197L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
red_assassin182
Jormungandr
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 192L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 3 / 1
7,670
307
443
2,446
448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mercury
17
4 / 5 / 9
11,562
462
7,745
13,508
5,068
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 0 / 3
11,067
443
8,916
10,662
3,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 7
13,197
528
15,463
17,639
5,602
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 6
13,593
544
9,103
13,598
9,236
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 6 / 1
12,281
491
12,248
16,186
8,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
1 / 0 / 0
7,757
310
265
1,518
274
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
1 / 1 / 1
12,590
504
8,006
18,122
9,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
16
4 / 5 / 2
10,900
436
13,210
14,022
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
red_assassin182
Jormungandr
15
0 / 4 / 8
11,386
455
5,769
14,394
12,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
13
14
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
1
0.17
L
Anubis
 
Anubis
7
6
1
1.25
L
1
0
0
1
L
1
1
1
1.5
W
Mercury
4
5
9
1.7
W
1
0
3
2.5
W
5
5
7
1.7
W
6
1
6
9
L
Merlin
4
5
2
1
L
Jormungandr
red_assassin182
Jormungandr
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
39,498
57,853
Taken
64,242
23,671
Mitigated
36,225
13,480
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
443
173
0
52
2,446
448
0
1,181
1,265
0
2,190
L
Anubis
 
Anubis
12,248
943
0
4,161
16,186
8,290
992
5,039
11,147
87,161
0
L
265
147
0
110
1,518
274
0
178
1,340
0
7,619
L
8,006
2,934
0
2,296
18,122
9,725
0
4,592
13,530
0
105,962
W
Mercury
7,745
5,278
0
0
13,508
5,068
2,366
7,133
6,375
0
48,611
W
8,916
3,302
534
5,564
10,662
3,317
4,925
6,223
4,439
67,989
0
W
15,463
4,959
0
2,819
17,639
5,602
1,134
7,835
9,804
0
87,043
W
9,103
973
1,772
2,739
13,598
9,236
1,061
8,855
4,743
50,075
0
L
Merlin
13,210
904
0
250
14,022
5,715
746
2,920
11,102
81,556
0
L
Jormungandr
red_assassin182
Jormungandr
5,769
2,278
294
294
14,394
12,221
826
5,290
9,104
38,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
54,914
368
Minions Killed
463
0
Camps Cleared
0
2,167,925
Distance Traveled
1,641,967
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,670
307
2
0
0
83,216
0
L
Anubis
12,281
491
127
5
0
312,304
2
L
Loki
7,757
310
16
1
0
83,366
1
L
Set
12,590
504
150
6
0
433,628
0
W
Mercury
11,562
462
76
3
0
526,420
0
W
Sol
11,067
443
93
4
0
460,820
0
W
Pele
13,197
528
122
5
0
626,911
2
W
Yemoja
13,593
544
75
3
0
470,558
1
L
Merlin
10,900
436
117
5
0
373,250
5
L
Jormungandr
11,386
455
53
2
0
439,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role