Player Matchup

Neith
Neith
Borqmanjones
Neith
Level 26
God Stats
0W - 1L
1,700 SR
Queue Stats
22W - 15L
1,578 Elo+
Party 1
King Arthur
King Arthur
Chewy693
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 120L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
juniornyy
Ao Kuang
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 59L
1,248 Elo+
Party 1
Team Averages
Level 45
1,567 SR
1,411 Elo+

VS

Team Averages
Level 49
1,420 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Komplex247
Ne Zha
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 38L
1,518 Elo+
Solo
Ymir
Ymir
fenix935100
Ymir
Level 23
God Stats
16W - 30L
1,261 SR
Queue Stats
317W - 323L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
9,019
694
11,893
10,596
3,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Chewy693
King Arthur
12
3 / 8 / 5
9,520
732
2,589
14,967
12,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
juniornyy
Ao Kuang
12
3 / 8 / 5
9,327
717
5,827
13,601
4,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 2 / 14
9,993
769
9,844
9,530
3,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Komplex247
Ne Zha
14
12 / 3 / 9
11,135
857
9,536
10,352
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 3 / 14
10,325
794
12,743
14,714
15,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
22
22
Deaths
8
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
14
5.5
L
2
6
5
0.75
L
King Arthur
Chewy693
King Arthur
3
8
5
0.69
W
Ne Zha
Komplex247
Ne Zha
12
3
9
5.5
W
6
3
14
4.33
L
Ao Kuang
juniornyy
Ao Kuang
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
32,123
39,164
Taken
34,596
19,603
Mitigated
22,565
6,098
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,844
49
8,328
5,895
9,530
3,313
279
1,646
7,884
47,654
0
L
11,893
7,395
0
3,226
10,596
3,200
0
5,119
5,477
0
39,885
L
King Arthur
Chewy693
King Arthur
2,589
907
123
1,306
14,967
12,022
0
9,881
5,086
0
13,404
W
Ne Zha
Komplex247
Ne Zha
9,536
2,809
0
1,554
10,352
4,090
1,466
758
9,594
0
37,862
W
12,743
2,804
0
2,721
14,714
15,162
363
3,727
10,987
30,848
0
L
Ao Kuang
juniornyy
Ao Kuang
5,827
1,748
0
1,443
13,601
4,381
0
7,672
5,929
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
31,453
88
Minions Killed
137
0
Camps Cleared
0
552,976
Distance Traveled
758,793
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,993
769
73
6
0
270,645
0
L
Neith
9,019
694
57
4
0
176,804
3
L
King Arthur
9,520
732
11
1
0
202,813
1
W
Ne Zha
11,135
857
40
3
0
262,735
0
W
Ymir
10,325
794
24
2
0
225,413
0
L
Ao Kuang
9,327
717
20
2
0
173,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role