Player Matchup

Hercules
Hercules
Darth Amrux
Hercules
Level 86
God Stats
10W - 17L
1,317 SR
Queue Stats
156W - 179L
1,311 Elo+
Party 2
Hel
Hel
Darth Zeala
Hel
Level 41
God Stats
28W - 51L
1,318 SR
Queue Stats
95W - 122L
1,239 Elo+
Party 2
Chiron
Chiron
MatS1lent
Chiron
Level 106
God Stats
4W - 4L
1,382 SR
Queue Stats
52W - 60L
1,414 Elo+
Solo
Team Averages
Level 78
1,339 SR
1,322 Elo+

VS

Team Averages
Level 71
1,537 SR
1,188 Elo+
Hel
Hel
CosmoBombay
Hel
Level 63
God Stats
1W - 1L
1,528 SR
Queue Stats
5W - 3L
1,161 Elo+
Party 1
Erlang Shen
Erlang Shen
FunkShuiMonk
Erlang Shen
Level 68
God Stats
4W - 1L
1,583 SR
Queue Stats
4W - 1L
1,229 Elo+
Party 1
Neith
Neith
that was Shep
Neith
Level 83
God Stats
17W - 22L
1,500 SR
Queue Stats
437W - 449L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darth Amrux
Hercules
7
0 / 9 / 3
5,839
584
4,725
13,240
6,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 5
6,170
617
7,618
8,085
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
MatS1lent
Chiron
10
5 / 4 / 0
7,153
715
7,488
8,360
2,459
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 9
7,457
746
3,715
6,143
2,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FunkShuiMonk
Erlang Shen
12
9 / 1 / 9
8,711
871
11,406
12,264
7,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 2 / 13
8,137
814
9,729
9,271
2,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Hercules
Darth Amrux
Hercules
0
9
3
0.17
L
0
5
5
0.5
W
Erlang Shen
FunkShuiMonk
Erlang Shen
9
1
9
13.5
L
Chiron
MatS1lent
Chiron
5
4
0
1.25
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
24,850
29,685
Taken
27,678
10,914
Mitigated
12,747
8,552
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,715
202
8,873
4,012
6,143
2,481
529
1,620
4,523
15,117
0
L
Hercules
Darth Amrux
Hercules
4,725
1,672
594
2,235
13,240
6,860
78
1,268
11,972
0
9,795
L
7,618
1,021
1,231
2,494
8,085
1,595
422
986
7,099
18,156
0
W
Erlang Shen
FunkShuiMonk
Erlang Shen
11,406
6,785
426
2,333
12,264
7,639
1,839
3,435
8,829
0
22,726
L
Chiron
MatS1lent
Chiron
7,488
2,529
368
1,630
8,360
2,459
254
1,465
6,895
0
27,843
W
9,729
4,380
0
2,334
9,271
2,627
610
2,584
6,687
0
31,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,162
Gold Earned
24,305
78
Minions Killed
89
0
Camps Cleared
0
419,956
Distance Traveled
527,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,457
746
23
2
0
174,612
0
L
Hercules
5,839
584
14
1
0
156,923
0
L
Hel
6,170
617
16
2
0
119,470
0
W
Erlang Shen
8,711
871
20
2
0
190,133
0
L
Chiron
7,153
715
48
5
0
143,563
0
W
Neith
8,137
814
46
5
0
162,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role