Player Matchup

Fenrir
Fenrir
CEGT20
Fenrir
Level 49
God Stats
0W - 1L
1,767 SR
Queue Stats
6W - 10L
1,362 Elo+
Solo
Aphrodite
Aphrodite
sassykittyy420
Aphrodite
Level 64
God Stats
19W - 23L
1,497 SR
Queue Stats
200W - 243L
1,275 Elo+
Solo
Baba Yaga
Baba Yaga
x_gamer75_x
Baba Yaga
Level 152
God Stats
1W - 1L
1,414 SR
Queue Stats
38W - 25L
1,480 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,372 Elo+

VS

Team Averages
Level 65
1,555 SR
1,305 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 74
God Stats
4W - 2L
1,666 SR
Queue Stats
96W - 96L
1,304 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,324 Elo+
Solo
Bellona
Bellona
NoVa InspiRed
Bellona
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 41L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CEGT20
Fenrir
18
6 / 12 / 7
15,775
631
21,055
40,803
39,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
sassykittyy420
Aphrodite
19
4 / 5 / 8
15,193
608
18,251
26,008
18,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
x_gamer75_x
Baba Yaga
19
4 / 3 / 9
15,361
614
18,297
22,231
17,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 3 / 13
15,949
638
25,240
23,299
13,812
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
 
Chernobog
20
7 / 6 / 11
16,934
677
26,418
22,739
10,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
18
8 / 5 / 6
15,261
610
18,703
24,858
19,896
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
14
Kills
20
20
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
13
3.83
W
Chernobog
 
Chernobog
7
6
11
2.08
L
Fenrir
CEGT20
Fenrir
6
12
7
0.79
W
Bellona
8
5
6
2.2
L
Aphrodite
sassykittyy420
Aphrodite
4
5
8
1.6
L
Baba Yaga
x_gamer75_x
Baba Yaga
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
70,361
89,042
Taken
70,896
75,571
Mitigated
43,785
45,226
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
25,240
738
2,677
8,552
23,299
13,812
280
12,601
10,698
90,926
0
W
Chernobog
 
Chernobog
26,418
15,092
0
4,424
22,739
10,077
2,056
9,686
13,053
0
115,029
L
Fenrir
CEGT20
Fenrir
21,055
5,699
868
4,765
40,803
39,535
0
8,630
32,173
0
72,384
W
Bellona
18,703
7,969
0
2,753
24,858
19,896
1,016
14,721
10,137
0
72,589
L
Aphrodite
sassykittyy420
Aphrodite
18,251
3,042
18,758
16,579
26,008
18,869
825
9,640
16,368
74,133
0
L
Baba Yaga
x_gamer75_x
Baba Yaga
18,297
853
0
4,256
22,231
17,167
372
7,166
15,065
71,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
48,144
230
Minions Killed
272
0
Camps Cleared
0
1,267,551
Distance Traveled
1,312,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,949
638
91
4
0
447,908
3
W
Chernobog
16,934
677
117
5
0
418,653
0
L
Fenrir
15,775
631
55
2
0
489,089
0
W
Bellona
15,261
610
64
3
0
446,053
0
L
Aphrodite
15,193
608
118
5
0
352,146
2
L
Baba Yaga
15,361
614
57
2
0
426,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role