Player Matchup

Anubis
Anubis
jambojandro
Anubis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,655 Elo+
Party 1
Fenrir
Fenrir
oscargonzalez301
Fenrir
Level 29
God Stats
2W - 3L
1,619 SR
Queue Stats
15W - 10L
1,546 Elo+
Party 1
Horus
Horus
pakolo99
Horus
Level 89
God Stats
0W - 1L
1,768 SR
Queue Stats
38W - 32L
1,605 Elo+
Party 1
Team Averages
Level 78
1,629 SR
1,602 Elo+

VS

Team Averages
Level 66
1,502 SR
1,716 Elo+
Chang'e
Chang'e
DragonTiffTiff
Chang'e
Level 66
God Stats
30W - 23L
1,565 SR
Queue Stats
86W - 62L
1,681 Elo+
Party 2
Nu Wa
Nu Wa
FrozenEmu483220
Nu Wa
Level 26
God Stats
45W - 28L
1,696 SR
Queue Stats
122W - 86L
1,834 Elo+
Party 2
Amaterasu
Amaterasu
Hoppo AF
Amaterasu
Level 105
God Stats
1W - 5L
1,244 SR
Queue Stats
243W - 177L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 5 / 6
15,429
671
28,580
23,861
11,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 12
13,479
586
10,608
22,393
11,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
pakolo99
Horus
17
5 / 3 / 9
13,978
608
10,328
20,833
23,223
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
15,500
674
19,432
18,745
6,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 10
14,284
621
11,127
11,503
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Hoppo AF
Amaterasu
20
8 / 5 / 7
16,008
696
21,996
29,871
38,689
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
15
Kills
16
16
Deaths
15
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
2
5
10
1.4
W
Amaterasu
Hoppo AF
Amaterasu
8
5
7
2.3
L
Anubis
9
5
6
2.4
L
1
8
12
0.88
L
Horus
pakolo99
Horus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
52,555
67,087
Taken
60,119
46,017
Mitigated
47,499
21,099
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,432
1,138
7,896
9,150
18,745
6,088
790
8,886
9,859
73,287
0
W
11,127
3,070
885
922
11,503
2,722
12
7,978
3,525
47,285
0
W
Amaterasu
Hoppo AF
Amaterasu
21,996
8,041
0
7,577
29,871
38,689
2,077
11,760
18,111
0
59,594
L
Anubis
28,580
1,137
0
10,364
23,861
11,303
223
9,190
14,671
126,891
0
L
10,608
3,321
0
3,894
22,393
11,491
0
10,705
11,688
0
62,226
L
Horus
pakolo99
Horus
10,328
4,798
2,344
4,497
20,833
23,223
448
10,768
10,065
0
48,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
45,792
272
Minions Killed
204
0
Camps Cleared
0
1,115,422
Distance Traveled
1,147,601
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,500
674
88
4
0
382,605
3
W
Nu Wa
14,284
621
45
2
0
374,898
2
W
Amaterasu
16,008
696
71
3
0
390,098
5
L
Anubis
15,429
671
157
7
0
342,342
4
L
Fenrir
13,479
586
77
3
0
381,439
0
L
Horus
13,978
608
38
2
0
391,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role