Player Matchup

Amaterasu
Amaterasu
ArdoutofTwo
Amaterasu
Level 28
God Stats
0W - 4L
1,513 SR
Queue Stats
61W - 53L
1,322 Elo+
Party 1
Discordia
Discordia
CipherTH
Discordia
Level 46
God Stats
2W - 4L
1,607 SR
Queue Stats
51W - 42L
1,561 Elo+
Party 1
Janus
Janus
WSuggy
Janus
Level 62
God Stats
1W - 1L
1,701 SR
Queue Stats
65W - 59L
1,384 Elo+
Party 1
Neith
Neith
Xenicia
Neith
Level 45
God Stats
151W - 162L
1,494 SR
Queue Stats
316W - 337L
1,465 Elo+
Solo
Cerberus
Cerberus
bcm2100
Cerberus
Level 116
God Stats
0W - 1L
1,587 SR
Queue Stats
101W - 85L
1,420 Elo+
Party 1
Team Averages
Level 59
1,581 SR
1,430 Elo+

VS

Team Averages
Level 69
1,516 SR
1,542 Elo+
Chang'e
Chang'e
Guzsmajter
Chang'e
Level 23
God Stats
5W - 1L
1,626 SR
Queue Stats
7W - 8L
1,763 Elo+
Party 2
Neith
Neith
Kimora
Neith
Level 99
God Stats
5W - 1L
1,281 SR
Queue Stats
178W - 135L
1,575 Elo+
Party 3
Baba Yaga
Baba Yaga
Kinitsu
Baba Yaga
Level 69
God Stats
4W - 5L
1,541 SR
Queue Stats
162W - 141L
1,490 Elo+
Party 3
Ganesha
Ganesha
hydrax483
Ganesha
Level 26
God Stats
9W - 11L
1,531 SR
Queue Stats
133W - 118L
1,485 Elo+
Party 3
Da Ji
Da Ji
joca
Da Ji
Level 126
God Stats
8W - 5L
1,602 SR
Queue Stats
72W - 93L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArdoutofTwo
Amaterasu
20
5 / 8 / 18
16,787
933
16,878
30,938
27,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
CipherTH
Discordia
20
2 / 5 / 17
16,490
916
34,241
11,726
3,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
WSuggy
Janus
20
4 / 9 / 12
15,888
883
16,515
19,999
7,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Xenicia
Neith
20
7 / 6 / 8
16,601
922
21,362
20,154
6,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
bcm2100
Cerberus
20
8 / 10 / 12
18,181
1,010
22,959
44,930
48,967
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Guzsmajter
Chang'e
20
0 / 8 / 12
14,562
809
7,900
15,384
5,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kimora
Neith
20
10 / 1 / 16
19,350
1,075
33,953
20,155
8,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
Kinitsu
Baba Yaga
20
7 / 6 / 17
17,480
971
30,648
28,550
13,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
hydrax483
Ganesha
20
0 / 5 / 25
16,481
916
12,751
30,730
41,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
joca
Da Ji
20
21 / 6 / 9
19,815
1,101
33,837
21,830
9,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
117
26
Kills
38
38
Deaths
26
67
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArdoutofTwo
Amaterasu
5
8
18
1.75
L
Discordia
CipherTH
Discordia
2
5
17
2.1
W
Chang'e
Guzsmajter
Chang'e
0
8
12
0.75
W
Neith
Kimora
Neith
10
1
16
18
W
Baba Yaga
Kinitsu
Baba Yaga
7
6
17
2.58
L
Janus
WSuggy
Janus
4
9
12
1.11
L
Neith
Xenicia
Neith
7
6
8
1.83
L
Cerberus
bcm2100
Cerberus
8
10
12
1.4
W
Ganesha
hydrax483
Ganesha
0
5
25
2.5
W
Da Ji
joca
Da Ji
21
6
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,955
Damage
119,089
127,747
Taken
116,649
93,694
Mitigated
79,709
14,275
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArdoutofTwo
Amaterasu
16,878
6,232
0
3,442
30,938
27,012
0
12,719
18,219
0
30,625
L
Discordia
CipherTH
Discordia
34,241
794
0
1,400
11,726
3,423
0
5,165
6,561
70,206
0
W
Chang'e
Guzsmajter
Chang'e
7,900
146
3,106
2,330
15,384
5,871
0
8,443
6,941
21,469
0
W
Neith
Kimora
Neith
33,953
10,515
0
6,894
20,155
8,252
0
13,482
6,673
0
108,747
W
Baba Yaga
Kinitsu
Baba Yaga
30,648
1,415
0
2,987
28,550
13,837
0
17,708
10,842
49,837
0
L
Janus
WSuggy
Janus
16,515
556
0
1,791
19,999
7,353
0
5,668
14,331
38,324
0
L
Neith
Xenicia
Neith
21,362
14,052
0
3,402
20,154
6,939
0
8,471
11,683
0
58,696
L
Cerberus
bcm2100
Cerberus
22,959
1,172
0
4,240
44,930
48,967
0
19,276
24,131
68,642
0
W
Ganesha
hydrax483
Ganesha
12,751
224
0
0
30,730
41,751
0
20,487
10,243
29,899
0
W
Da Ji
joca
Da Ji
33,837
11,518
0
414
21,830
9,998
0
13,595
8,235
0
44,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,947
Gold Earned
87,688
352
Minions Killed
317
12
Camps Cleared
11
1,824,985
Distance Traveled
1,734,051
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,787
933
28
2
0
358,947
0
L
Discordia
16,490
916
108
6
1
374,938
0
W
Chang'e
14,562
809
45
3
0
301,350
0
W
Neith
19,350
1,075
196
11
3
342,780
0
W
Baba Yaga
17,480
971
54
3
2
354,346
0
L
Janus
15,888
883
62
3
1
353,917
0
L
Neith
16,601
922
52
3
4
363,283
1
L
Cerberus
18,181
1,010
102
6
6
373,900
0
W
Ganesha
16,481
916
0
0
0
351,885
0
W
Da Ji
19,815
1,101
22
1
6
383,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role