Player Matchup

Vulcan
Vulcan
Nicktrus
Vulcan
Level 128
God Stats
4W - 7L
1,592 SR
Queue Stats
24W - 24L
1,474 Elo+
Party 1
Anhur
Anhur
WALTERLIMA
Anhur
Level 87
God Stats
5W - 6L
1,569 SR
Queue Stats
86W - 47L
1,742 Elo+
Solo
Osiris
Osiris
zanguetssu
Osiris
Level 107
God Stats
2W - 2L
1,210 SR
Queue Stats
24W - 18L
1,476 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,564 Elo+

VS

Team Averages
Level 88
1,220 SR
1,434 Elo+
Sobek
Sobek
Lambo14350
Sobek
Level 103
God Stats
3W - 6L
1,107 SR
Queue Stats
25W - 31L
1,447 Elo+
Party 2
Hel
Hel
Ravenwill
Hel
Level 58
God Stats
0W - 1L
1,467 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo
Hercules
Hercules
repnix
Hercules
Level 104
God Stats
3W - 7L
1,086 SR
Queue Stats
23W - 30L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nicktrus
Vulcan
16
10 / 2 / 7
11,931
746
24,767
7,546
2,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
8 / 4 / 6
11,426
714
21,033
11,131
4,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
zanguetssu
Osiris
12
1 / 1 / 12
10,248
641
7,222
10,519
7,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 2 / 4
10,493
656
9,242
21,187
16,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 13 / 5
8,690
543
6,402
20,262
6,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
repnix
Hercules
13
5 / 4 / 1
9,606
600
4,996
21,419
18,869
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
7
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
2
4
2
W
Vulcan
Nicktrus
Vulcan
10
2
7
6.75
L
0
13
5
0.19
W
Anhur
8
4
6
2.75
L
Hercules
repnix
Hercules
5
4
1
1.38
W
Osiris
zanguetssu
Osiris
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
20,640
29,196
Taken
62,868
14,882
Mitigated
41,278
8,379
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
9,242
530
0
3,062
21,187
16,218
0
7,688
13,499
30,654
1,232
W
Vulcan
Nicktrus
Vulcan
24,767
9,716
1,237
1,943
7,546
2,949
306
4,816
2,730
68,176
0
L
6,402
653
6,911
6,585
20,262
6,191
0
9,864
10,398
32,418
0
W
Anhur
21,033
12,194
0
2,463
11,131
4,444
2,167
4,344
6,787
0
48,544
L
Hercules
repnix
Hercules
4,996
1,383
0
7,833
21,419
18,869
0
7,275
14,144
793
21,981
W
Osiris
zanguetssu
Osiris
7,222
2,621
942
1,794
10,519
7,489
63
6,283
4,236
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
28,789
160
Minions Killed
94
0
Camps Cleared
0
978,080
Distance Traveled
824,070
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,493
656
21
1
0
301,955
2
W
Vulcan
11,931
746
69
4
0
347,817
1
L
Hel
8,690
543
48
3
0
236,531
2
W
Anhur
11,426
714
57
4
0
290,539
1
L
Hercules
9,606
600
25
2
0
285,584
1
W
Osiris
10,248
641
34
2
0
339,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role