Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 6L
1,133 SR
Queue Stats
0W - 6L
1,000 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 14
God Stats
0W - 4L
1,246 SR
Queue Stats
22W - 52L
1,120 Elo+
Solo
Thor
Thor
Manuel-28-PR
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,322 Elo+
Solo
Fenrir
Fenrir
RetroMinds
Fenrir
Level 29
God Stats
94W - 101L
1,434 SR
Queue Stats
136W - 179L
1,229 Elo+
Solo
Apollo
Apollo
XT0XIC_SENPAIX
Apollo
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
820 Elo+
Solo
Team Averages
Level 15
1,362 SR
1,098 Elo+

VS

Team Averages
Level 13
1,429 SR
1,297 Elo+
Cernunnos
Cernunnos
DaBlackB7
Cernunnos
Level 7
God Stats
2W - 2L
1,226 SR
Queue Stats
3W - 6L
1,289 Elo+
Solo
Bellona
Bellona
DanielROYALE09
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Kleber421
Jormungandr
Level 11
God Stats
5W - 2L
1,476 SR
Queue Stats
9W - 14L
1,151 Elo+
Party 1
Sol
Sol
LadylikeDisaster
Sol
Level 27
God Stats
180W - 212L
1,420 SR
Queue Stats
197W - 246L
1,238 Elo+
Solo
Ra
Ra
suboxone_pukes
Ra
Level 16
God Stats
16W - 15L
1,525 SR
Queue Stats
40W - 41L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
0 / 9 / 8
12,129
866
7,023
30,775
14,468
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Scylla
 
Scylla
16
0 / 6 / 4
10,883
777
2,016
6,288
2,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
1 / 3 / 5
11,995
857
10,571
24,738
16,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
RetroMinds
Fenrir
18
15 / 5 / 1
15,106
1,079
21,167
17,787
6,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 11 / 7
12,581
899
16,808
24,596
16,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaBlackB7
Cernunnos
20
6 / 2 / 12
13,580
970
14,706
8,546
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 14
12,701
907
13,017
14,035
23,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
Kleber421
Jormungandr
19
5 / 6 / 14
13,651
975
17,955
19,221
27,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
0 / 5 / 15
12,777
913
13,680
13,346
5,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
17 / 3 / 11
16,474
1,177
32,387
12,296
8,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
17
Kills
33
34
Deaths
17
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
8
0.44
L
Scylla
 
Scylla
0
6
4
0.33
W
Cernunnos
DaBlackB7
Cernunnos
6
2
12
6
W
5
1
14
12
W
Jormungandr
Kleber421
Jormungandr
5
6
14
2
W
0
5
15
1.5
L
1
3
5
1.17
L
Fenrir
RetroMinds
Fenrir
15
5
1
3.1
L
1
11
7
0.41
W
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,585
Damage
91,745
104,184
Taken
67,444
55,666
Mitigated
70,898
3,697
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,023
3,187
0
0
30,775
14,468
0
19,175
11,600
0
18,320
L
Scylla
 
Scylla
2,016
464
0
0
6,288
2,193
0
3,825
2,463
7,668
0
W
Cernunnos
DaBlackB7
Cernunnos
14,706
11,732
0
672
8,546
5,396
0
0
8,546
0
35,411
W
13,017
4,347
0
2,868
14,035
23,876
0
320
13,715
0
20,137
W
Jormungandr
Kleber421
Jormungandr
17,955
6,338
0
1,423
19,221
27,573
0
658
18,563
29,406
0
W
13,680
5,881
0
5,131
13,346
5,202
0
837
12,509
37,651
0
L
10,571
2,661
318
1,404
24,738
16,126
0
15,924
8,814
0
32,174
L
Fenrir
RetroMinds
Fenrir
21,167
9,439
0
1,975
17,787
6,707
0
11,224
6,563
0
24,061
L
16,808
10,633
0
0
24,596
16,172
0
13,874
10,722
0
31,477
W
32,387
1,715
2,951
2,499
12,296
8,851
0
201
12,095
58,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
69,183
113
Minions Killed
210
2
Camps Cleared
6
910,671
Distance Traveled
1,084,238
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,129
866
23
2
1
196,929
1
L
Scylla
10,883
777
13
1
0
86,854
0
W
Cernunnos
13,580
970
50
4
1
200,775
0
W
Bellona
12,701
907
11
1
1
231,650
1
W
Jormungandr
13,651
975
25
2
0
206,187
0
W
Sol
12,777
913
55
4
4
171,123
1
L
Thor
11,995
857
41
3
0
216,808
2
L
Fenrir
15,106
1,079
3
0
1
213,988
0
L
Apollo
12,581
899
33
2
0
196,092
2
W
Ra
16,474
1,177
69
5
0
274,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role