Player Matchup

Sun Wukong
Sun Wukong
CaptainQuark4205
Sun Wukong
Level 17
God Stats
15W - 15L
1,452 SR
Queue Stats
25W - 25L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
GR8_NY
Heimdallr
Level 20
God Stats
13W - 11L
1,430 SR
Queue Stats
14W - 18L
1,468 Elo+
Party 2
Hel
Hel
Jazzetry
Hel
Level 61
God Stats
4W - 1L
1,811 SR
Queue Stats
48W - 76L
1,373 Elo+
Party 2
Cerberus
Cerberus
Kev_7nn
Cerberus
Level 17
God Stats
9W - 9L
1,473 SR
Queue Stats
18W - 18L
1,416 Elo+
Party 2
Da Ji
Da Ji
Wrath_AM
Da Ji
Level 15
God Stats
10W - 13L
1,523 SR
Queue Stats
36W - 54L
1,410 Elo+
Party 2
Team Averages
Level 26
1,538 SR
1,410 Elo+

VS

Team Averages
Level 21
1,468 SR
1,498 Elo+
Pele
Pele
 
Pele
Level 25
God Stats
0W - 1L
1,704 SR
Queue Stats
76W - 60L
1,505 Elo+
Party 1
Agni
Agni
 
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,471 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 8
God Stats
2W - 3L
1,368 SR
Queue Stats
8W - 9L
1,523 Elo+
Party 1
Hercules
Hercules
Get Ganked22
Hercules
Level 29
God Stats
9W - 7L
1,496 SR
Queue Stats
181W - 168L
1,551 Elo+
Solo
Hun Batz
Hun Batz
T MILLA22
Hun Batz
Level 16
God Stats
0W - 2L
1,274 SR
Queue Stats
285W - 285L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainQuark4205
Sun Wukong
20
5 / 2 / 27
15,439
908
15,422
20,056
14,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
GR8_NY
Heimdallr
20
9 / 4 / 23
16,648
979
28,975
21,041
7,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 3 / 20
16,636
979
31,783
24,326
12,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Kev_7nn
Cerberus
20
1 / 0 / 31
14,988
882
17,983
21,166
26,108
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Wrath_AM
Da Ji
20
10 / 0 / 12
15,329
902
15,627
18,235
7,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
0 / 13 / 5
14,438
849
19,681
31,869
11,393
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
 
Agni
20
1 / 6 / 5
14,211
836
34,182
19,340
6,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
 
Aphrodite
19
2 / 9 / 2
13,753
809
14,791
19,338
10,928
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Get Ganked22
Hercules
20
4 / 6 / 4
15,167
892
23,153
31,972
24,535
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
T MILLA22
Hun Batz
20
2 / 2 / 5
14,106
830
8,066
14,949
6,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
30
36
Kills
9
9
Deaths
36
113
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
13
5
0.19
L
Agni
 
Agni
1
6
5
0.58
L
Aphrodite
 
Aphrodite
2
9
2
0.33
W
Sun Wukong
CaptainQuark4205
Sun Wukong
5
2
27
9.25
W
Heimdallr
GR8_NY
Heimdallr
9
4
23
5.13
L
Hercules
Get Ganked22
Hercules
4
6
4
1
W
11
3
20
7
W
Cerberus
Kev_7nn
Cerberus
1
0
31
16.5
L
Hun Batz
T MILLA22
Hun Batz
2
2
5
2.25
W
Da Ji
Wrath_AM
Da Ji
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,790
Damage
99,873
104,824
Taken
117,468
67,220
Mitigated
59,214
40,248
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
19,681
5,961
0
2,675
31,869
11,393
0
13,630
18,239
0
75,617
L
Agni
 
Agni
34,182
1,149
474
3,939
19,340
6,325
0
7,852
11,488
71,844
0
L
Aphrodite
 
Aphrodite
14,791
2,292
4,513
5,312
19,338
10,928
0
8,908
10,430
32,300
0
W
Sun Wukong
CaptainQuark4205
Sun Wukong
15,422
2,156
0
1,714
20,056
14,057
0
10,927
9,129
0
25,688
W
Heimdallr
GR8_NY
Heimdallr
28,975
25,298
0
2,571
21,041
7,872
0
9,930
11,111
0
72,879
L
Hercules
Get Ganked22
Hercules
23,153
5,132
0
7,443
31,972
24,535
0
15,011
16,961
0
44,175
W
31,783
3,189
17,314
13,334
24,326
12,013
0
11,000
13,326
77,236
0
W
Cerberus
Kev_7nn
Cerberus
17,983
659
0
4,929
21,166
26,108
0
11,169
9,997
33,098
1,019
L
Hun Batz
T MILLA22
Hun Batz
8,066
1,369
0
37
14,949
6,033
0
3,575
11,374
0
25,780
W
Da Ji
Wrath_AM
Da Ji
15,627
3,936
0
386
18,235
7,170
0
5,947
12,288
0
24,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,040
Gold Earned
71,675
320
Minions Killed
335
5
Camps Cleared
9
1,613,227
Distance Traveled
1,626,020
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,438
849
117
7
6
364,720
0
L
Agni
14,211
836
78
5
0
338,056
3
L
Aphrodite
13,753
809
34
2
0
278,413
0
W
Sun Wukong
15,439
908
26
2
0
335,228
1
W
Heimdallr
16,648
979
119
7
2
255,100
0
L
Hercules
15,167
892
61
4
1
343,615
0
W
Hel
16,636
979
113
7
1
329,931
1
W
Cerberus
14,988
882
39
2
1
308,854
0
L
Hun Batz
14,106
830
45
3
2
301,216
0
W
Da Ji
15,329
902
23
1
1
384,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role