Player Matchup

Chaac
Chaac
ASG ThE MOnKey
Chaac
Level 109
God Stats
21W - 13L
1,716 SR
Queue Stats
108W - 102L
1,622 Elo+
Party 2
Hachiman
Hachiman
Francisco101417
Hachiman
Level 103
God Stats
1W - 1L
1,389 SR
Queue Stats
16W - 7L
1,662 Elo+
Solo
Olorun
Olorun
Meilana
Olorun
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,645 Elo+
Party 2
Horus
Horus
Renegade4lifejj
Horus
Level 121
God Stats
7W - 8L
1,188 SR
Queue Stats
361W - 411L
1,557 Elo+
Party 3
Nemesis
Nemesis
Tiny Threat
Nemesis
Level 151
God Stats
11W - 8L
1,871 SR
Queue Stats
280W - 256L
1,655 Elo+
Party 3
Team Averages
Level 128
1,533 SR
1,628 Elo+

VS

Team Averages
Level 123
1,662 SR
1,659 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
HAKUDAGGER24
Tyr
Level 148
God Stats
13W - 5L
1,965 SR
Queue Stats
520W - 492L
1,647 Elo+
Solo
Geb
Geb
SocietalSnake07
Geb
Level 120
God Stats
19W - 14L
1,720 SR
Queue Stats
81W - 60L
1,710 Elo+
Party 1
Hun Batz
Hun Batz
Wubstep Turtle
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 44L
1,734 Elo+
Party 1
Discordia
Discordia
lycanthrope9029
Discordia
Level 97
God Stats
15W - 18L
1,623 SR
Queue Stats
518W - 459L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,635
727
642
890
707
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hachiman
5
1 / 1 / 1
3,392
678
2,351
2,635
390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Meilana
Olorun
7
0 / 0 / 0
3,785
757
539
1,506
430
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 1
3,575
715
1,195
3,014
875
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Tiny Threat
Nemesis
5
1 / 0 / 0
3,719
744
1,144
2,592
504
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
2 / 1 / 0
3,832
766
2,421
2,755
528
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,544
509
0
331
134
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 2
3,433
687
1,031
2,979
808
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
5
0 / 1 / 0
3,470
694
541
2,526
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
lycanthrope9029
Discordia
6
0 / 0 / 0
3,547
709
978
923
235
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
W
0
0
0
0
W
Hachiman
1
1
1
1.5
L
0
0
0
0
W
Olorun
Meilana
Olorun
0
0
0
0
W
1
1
1
1.5
L
0
1
2
1
W
Nemesis
Tiny Threat
Nemesis
1
0
0
1
L
Hun Batz
0
1
0
0
L
Discordia
lycanthrope9029
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,871
Damage
4,971
10,637
Taken
9,514
2,906
Mitigated
2,332
5,002
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,421
1,383
0
775
2,755
528
0
0
2,755
0
17,292
W
642
200
0
495
890
707
0
154
736
0
11,774
W
Hachiman
2,351
1,370
0
1,044
2,635
390
0
245
2,390
0
12,924
L
0
0
0
71
331
134
0
0
331
0
1,159
W
Olorun
Meilana
Olorun
539
312
120
1,108
1,506
430
0
810
696
18,352
0
W
1,195
778
100
695
3,014
875
0
586
2,428
0
6,083
L
1,031
456
0
1,030
2,979
808
0
0
2,979
4,787
0
W
Nemesis
Tiny Threat
Nemesis
1,144
586
0
1,440
2,592
504
0
214
2,378
0
15,118
L
Hun Batz
541
186
0
963
2,526
627
0
144
2,382
0
14,626
L
Discordia
lycanthrope9029
Discordia
978
80
0
472
923
235
0
395
528
16,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
16,826
139
Minions Killed
107
0
Camps Cleared
0
485,877
Distance Traveled
428,235
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,832
766
26
5
0
85,896
1
W
Chaac
3,635
727
23
5
0
86,605
0
W
Hachiman
3,392
678
22
4
0
95,918
2
L
Tyr
2,544
509
3
1
0
31,101
1
W
Olorun
3,785
757
46
9
0
93,616
0
W
Horus
3,575
715
12
2
0
95,923
0
L
Geb
3,433
687
7
1
0
104,108
2
W
Nemesis
3,719
744
36
7
0
113,815
1
L
Hun Batz
3,470
694
37
7
0
116,726
1
L
Discordia
3,547
709
34
7
0
90,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role