Player Matchup

Ra
Ra
B_O_S_S_300
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 2
Susano
Susano
Monteagudo19_
Susano
Level 27
God Stats
3W - 10L
1,364 SR
Queue Stats
17W - 22L
1,393 Elo+
Party 1
Nemesis
Nemesis
Raul_Mart
Nemesis
Level 27
God Stats
3W - 0L
1,720 SR
Queue Stats
20W - 24L
1,403 Elo+
Party 1
Arachne
Arachne
capitan_diabete1
Arachne
Level 17
God Stats
3W - 3L
1,410 SR
Queue Stats
8W - 5L
1,514 Elo+
Party 2
Thor
Thor
estaark_
Thor
Level 18
God Stats
3W - 0L
1,830 SR
Queue Stats
11W - 11L
1,415 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,426 Elo+

VS

Team Averages
Level 26
1,602 SR
1,469 Elo+
Anubis
Anubis
AuthorityArazos
Anubis
Level 29
God Stats
12W - 10L
1,419 SR
Queue Stats
58W - 57L
1,268 Elo+
Solo
Ra
Ra
PMD150
Ra
Level 28
God Stats
6W - 4L
1,730 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 3
Fenrir
Fenrir
Spitfire_Ace5
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 3
Kumbhakarna
Kumbhakarna
coolaz123
Kumbhakarna
Level 42
God Stats
5W - 4L
1,697 SR
Queue Stats
69W - 65L
1,493 Elo+
Party 3
Izanami
Izanami
f_ckthathoe
Izanami
Level 20
God Stats
17W - 12L
1,666 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 5
6,946
631
8,719
5,401
1,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 4
6,294
572
3,788
4,506
1,305
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Raul_Mart
Nemesis
8
4 / 1 / 8
5,491
499
3,956
4,580
1,196
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 2
5,322
484
1,574
4,682
2,378
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
8
3 / 2 / 8
5,349
486
3,849
4,980
1,542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,655
605
2,214
4,519
2,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ra
10
1 / 2 / 1
6,136
558
3,429
5,950
2,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,916
447
729
7,887
2,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
coolaz123
Kumbhakarna
9
2 / 4 / 1
6,079
553
3,711
8,859
4,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
f_ckthathoe
Izanami
7
0 / 6 / 2
4,968
452
4,502
6,470
1,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
5
5
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
7
1
5
9.5
W
4
0
4
6
L
Ra
1
2
1
0.75
W
Nemesis
Raul_Mart
Nemesis
4
1
8
8
L
0
4
0
0
W
1
1
2
2
L
Kumbhakarna
coolaz123
Kumbhakarna
2
4
1
0.63
W
Thor
3
2
8
3.5
L
Izanami
f_ckthathoe
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
14,585
24,149
Taken
33,685
8,219
Mitigated
12,707
7,729
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,214
38
0
1,398
4,519
2,025
0
2,081
2,438
37,826
0
W
8,719
1,092
678
2,197
5,401
1,798
0
2,139
3,262
39,815
0
W
3,788
1,252
0
2,024
4,506
1,305
564
579
3,927
0
28,437
L
Ra
3,429
499
0
1,993
5,950
2,054
76
3,250
2,700
32,656
0
W
Nemesis
Raul_Mart
Nemesis
3,956
1,607
0
1,203
4,580
1,196
393
1,893
2,687
0
13,242
L
729
339
0
3,453
7,887
2,227
0
957
6,930
0
17,550
W
1,574
1,031
0
1,074
4,682
2,378
0
3,034
1,648
0
11,594
L
Kumbhakarna
coolaz123
Kumbhakarna
3,711
551
0
712
8,859
4,796
40
974
7,885
11,263
4
W
Thor
3,849
721
0
553
4,980
1,542
0
1,709
3,271
0
10,723
L
Izanami
f_ckthathoe
Izanami
4,502
3,262
0
599
6,470
1,605
815
1,457
5,013
0
26,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
28,754
191
Minions Killed
246
0
Camps Cleared
0
1,052,442
Distance Traveled
884,971
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,655
605
83
8
0
185,258
0
W
Ra
6,946
631
71
6
0
208,315
0
W
Susano
6,294
572
65
6
0
238,763
1
L
Ra
6,136
558
70
6
0
200,361
3
W
Nemesis
5,491
499
16
1
0
190,067
0
L
Fenrir
4,916
447
35
3
0
165,058
0
W
Arachne
5,322
484
26
2
0
221,346
0
L
Kumbhakarna
6,079
553
7
1
0
165,737
2
W
Thor
5,349
486
13
1
0
193,951
0
L
Izanami
4,968
452
51
5
0
168,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role