Player Matchup

Arachne
Arachne
Domisal
Arachne
Level 6
God Stats
3W - 1L
1,539 SR
Queue Stats
3W - 2L
1,781 Elo+
Solo
Horus
Horus
Fufnatic
Horus
Level 28
God Stats
6W - 3L
1,685 SR
Queue Stats
168W - 181L
1,456 Elo+
Party 1
Medusa
Medusa
GlaYDFix
Medusa
Level 26
God Stats
16W - 4L
1,799 SR
Queue Stats
61W - 63L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Itsehoe
Jormungandr
Level 7
God Stats
2W - 2L
1,534 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 2
Anubis
Anubis
NautiusTheSecond
Anubis
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 51L
1,453 Elo+
Party 2
Team Averages
Level 15
1,611 SR
1,511 Elo+

VS

Team Averages
Level 21
1,614 SR
1,518 Elo+
King Arthur
King Arthur
HaneKyun
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 54L
1,406 Elo+
Solo
Ra
Ra
SMTFN
Ra
Level 28
God Stats
2W - 1L
1,214 SR
Queue Stats
68W - 59L
1,521 Elo+
Solo
Pele
Pele
Teanorleader
Pele
Level 16
God Stats
3W - 1L
1,802 SR
Queue Stats
13W - 11L
1,521 Elo+
Solo
Scylla
Scylla
kheops23
Scylla
Level 6
God Stats
2W - 3L
1,692 SR
Queue Stats
9W - 20L
1,616 Elo+
Solo
Artemis
Artemis
klopitus
Artemis
Level 27
God Stats
1W - 6L
1,863 SR
Queue Stats
254W - 249L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Domisal
Arachne
4
0 / 0 / 0
3,395
679
291
2,365
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Fufnatic
Horus
5
0 / 0 / 2
3,496
699
1,436
1,373
419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
GlaYDFix
Medusa
5
2 / 0 / 0
3,510
702
2,051
1,372
338
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Itsehoe
Jormungandr
6
3 / 0 / 0
3,954
791
2,275
2,793
929
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 1 / 3
4,630
926
3,247
1,280
528
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HaneKyun
King Arthur
5
0 / 2 / 1
3,280
656
1,875
4,774
2,990
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ra
4
0 / 0 / 0
2,929
586
728
1,380
261
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 0
3,737
747
665
2,838
572
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
kheops23
Scylla
2
0 / 3 / 0
2,584
517
137
1,408
258
Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
klopitus
Artemis
4
0 / 2 / 0
2,920
584
908
2,803
446
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Domisal
Arachne
0
0
0
0
W
Horus
Fufnatic
Horus
0
0
2
1
W
Medusa
GlaYDFix
Medusa
2
0
0
2
L
King Arthur
HaneKyun
King Arthur
0
2
1
0.25
W
Jormungandr
Itsehoe
Jormungandr
3
0
0
3
W
3
1
3
4.5
L
Ra
0
0
0
0
L
1
1
0
1
L
Scylla
kheops23
Scylla
0
3
0
0
L
Artemis
klopitus
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,300
Damage
4,313
9,183
Taken
13,203
2,674
Mitigated
4,527
4,173
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Domisal
Arachne
291
193
0
1,633
2,365
460
0
30
2,335
0
11,116
W
Horus
Fufnatic
Horus
1,436
723
75
477
1,373
419
0
317
1,056
0
4,032
W
Medusa
GlaYDFix
Medusa
2,051
824
0
471
1,372
338
0
381
991
0
11,606
L
King Arthur
HaneKyun
King Arthur
1,875
410
0
2,013
4,774
2,990
0
3,503
1,271
0
8,515
W
Jormungandr
Itsehoe
Jormungandr
2,275
1,539
0
1,079
2,793
929
366
0
2,793
11,929
0
W
3,247
543
0
438
1,280
528
626
137
1,143
16,519
0
L
Ra
728
310
320
419
1,380
261
0
0
1,380
2,053
0
L
665
260
0
1,217
2,838
572
0
869
1,969
0
13,467
L
Scylla
kheops23
Scylla
137
137
0
30
1,408
258
0
1,150
258
987
0
L
Artemis
klopitus
Artemis
908
280
0
697
2,803
446
0
0
2,803
0
8,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
15,450
109
Minions Killed
60
0
Camps Cleared
0
440,313
Distance Traveled
414,988
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,395
679
27
5
0
84,054
1
W
Horus
3,496
699
5
1
0
105,052
3
W
Medusa
3,510
702
23
5
0
90,738
2
L
King Arthur
3,280
656
12
2
0
91,420
1
W
Jormungandr
3,954
791
17
3
0
83,623
0
W
Anubis
4,630
926
37
7
0
76,846
1
L
Ra
2,929
586
1
0
0
93,159
1
L
Pele
3,737
747
32
6
0
97,600
0
L
Scylla
2,584
517
0
0
0
34,492
0
L
Artemis
2,920
584
15
3
0
98,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role