Player Matchup

Zhong Kui
Zhong Kui
EglesiasWiddaI
Zhong Kui
Level 69
God Stats
7W - 6L
1,722 SR
Queue Stats
117W - 93L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
HalIucinated
Sylvanus
Level 103
God Stats
5W - 2L
1,846 SR
Queue Stats
38W - 29L
1,509 Elo+
Party 1
Rama
Rama
Spotify AIbum
Rama
Level 106
God Stats
4W - 5L
1,752 SR
Queue Stats
94W - 95L
1,552 Elo+
Party 1
Team Averages
Level 93
1,773 SR
1,527 Elo+

VS

Team Averages
Level 107
1,662 SR
1,498 Elo+
Zeus
Zeus
PedroAzevedoo
Zeus
Level 129
God Stats
12W - 7L
1,781 SR
Queue Stats
49W - 50L
1,539 Elo+
Party 2
Fenrir
Fenrir
lLastHerol
Fenrir
Level 68
God Stats
2W - 2L
1,393 SR
Queue Stats
10W - 14L
1,478 Elo+
Party 2
Horus
Horus
tiago-musashi13
Horus
Level 124
God Stats
4W - 0L
1,811 SR
Queue Stats
51W - 60L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EglesiasWiddaI
Zhong Kui
17
2 / 7 / 3
13,485
586
13,538
25,081
13,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HalIucinated
Sylvanus
16
2 / 7 / 5
14,923
649
9,881
29,018
37,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 2 / 3
14,014
609
19,131
25,240
9,663
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
15,383
669
41,845
13,359
5,191
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
lLastHerol
Fenrir
18
8 / 4 / 6
15,475
673
12,444
23,658
19,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 13
13,882
604
8,038
24,761
27,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
16
16
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EglesiasWiddaI
Zhong Kui
2
7
3
0.5
L
Sylvanus
HalIucinated
Sylvanus
2
7
5
0.64
W
6
1
10
11
L
4
2
3
2.75
W
Fenrir
lLastHerol
Fenrir
8
4
6
2.75
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
62,327
79,339
Taken
61,778
60,660
Mitigated
52,531
32,654
Healing
23,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EglesiasWiddaI
Zhong Kui
13,538
736
0
9,380
25,081
13,000
1,246
13,717
11,364
68,686
0
L
Sylvanus
HalIucinated
Sylvanus
9,881
2,107
5,155
10,374
29,018
37,997
147
15,832
13,186
30,599
0
W
41,845
1,221
453
4,434
13,359
5,191
1,129
7,297
6,062
151,836
0
L
19,131
16,366
0
7,745
25,240
9,663
531
12,386
12,854
0
136,706
W
Fenrir
lLastHerol
Fenrir
12,444
3,177
0
5,704
23,658
19,575
1,270
8,349
14,457
0
44,351
W
8,038
3,319
4,421
8,163
24,761
27,765
650
7,874
16,887
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
44,740
247
Minions Killed
263
0
Camps Cleared
0
1,144,996
Distance Traveled
1,263,642
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,485
586
82
4
0
388,924
1
L
Sylvanus
14,923
649
21
1
0
349,425
0
W
Zeus
15,383
669
188
8
0
386,917
6
L
Rama
14,014
609
144
6
0
406,647
0
W
Fenrir
15,475
673
53
2
0
433,373
0
W
Horus
13,882
604
22
1
0
443,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role