Player Matchup

Khepri
Khepri
Cauchemard_ilian
Khepri
Level 22
God Stats
5W - 7L
1,116 SR
Queue Stats
12W - 35L
997 Elo+
Party 2
Hel
Hel
Cauchemard_rapha
Hel
Level 18
God Stats
4W - 5L
1,025 SR
Queue Stats
13W - 36L
1,083 Elo+
Party 2
Scylla
Scylla
mrdepann
Scylla
Level 16
God Stats
5W - 4L
1,072 SR
Queue Stats
13W - 44L
918 Elo+
Party 2
Team Averages
Level 19
1,071 SR
999 Elo+

VS

Team Averages
Level 35
1,341 SR
1,119 Elo+
Zeus
Zeus
Geinrich
Zeus
Level 13
God Stats
3W - 5L
1,249 SR
Queue Stats
3W - 8L
1,066 Elo+
Solo
Neith
Neith
JenTheRipper
Neith
Level 44
God Stats
0W - 3L
1,373 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 1
Achilles
Achilles
S3ptimus771
Achilles
Level 47
God Stats
0W - 2L
1,402 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 13
12,284
647
9,915
21,715
28,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 3 / 9
13,156
692
14,059
17,504
7,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
mrdepann
Scylla
15
6 / 6 / 9
12,247
645
16,783
15,111
5,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 4 / 8
13,789
726
25,582
12,976
4,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 8
11,819
622
7,565
14,745
5,532
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
S3ptimus771
Achilles
14
6 / 10 / 5
12,307
648
11,852
25,873
17,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
20
Kills
15
15
Deaths
20
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
6
13
1.92
W
9
3
9
4.5
L
Zeus
6
4
8
2.5
L
3
6
8
1.17
L
Achilles
S3ptimus771
Achilles
6
10
5
0.85
W
Scylla
mrdepann
Scylla
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
44,999
54,330
Taken
53,594
41,248
Mitigated
27,627
26,208
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,915
594
0
0
21,715
28,176
106
8,056
13,659
34,298
0
W
14,059
2,219
16,243
9,965
17,504
7,939
1,197
11,729
5,775
54,326
0
L
Zeus
25,582
1,489
0
900
12,976
4,954
0
8,857
4,119
101,223
0
L
7,565
3,554
0
1,380
14,745
5,532
391
13,065
1,680
0
49,180
L
Achilles
S3ptimus771
Achilles
11,852
5,460
546
4,879
25,873
17,141
2,019
18,863
7,010
0
34,250
W
Scylla
mrdepann
Scylla
16,783
661
0
0
15,111
5,133
1,790
5,853
9,258
34,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
37,915
138
Minions Killed
191
0
Camps Cleared
0
883,090
Distance Traveled
835,667
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,284
647
53
3
0
313,562
1
W
Hel
13,156
692
67
4
0
273,364
1
L
Zeus
13,789
726
105
6
0
270,520
1
L
Neith
11,819
622
57
3
0
284,522
0
L
Achilles
12,307
648
29
2
0
280,625
2
W
Scylla
12,247
645
18
1
0
296,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role