Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
5W - 8L
1,154 SR
Queue Stats
215W - 201L
1,491 Elo+
Party 1
Cerberus
Cerberus
HypnosKiller
Cerberus
Level 12
God Stats
3W - 2L
1,564 SR
Queue Stats
4W - 7L
1,547 Elo+
Party 1
Bellona
Bellona
Marcosedup
Bellona
Level 7
God Stats
2W - 0L
1,633 SR
Queue Stats
11W - 4L
1,565 Elo+
Party 1
Olorun
Olorun
PanTaLLeoN
Olorun
Level 22
God Stats
5W - 4L
1,561 SR
Queue Stats
35W - 32L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Tomasinic
Hou Yi
Level 26
God Stats
12W - 5L
1,640 SR
Queue Stats
112W - 96L
1,481 Elo+
Party 1
Team Averages
Level 19
1,510 SR
1,512 Elo+

VS

Team Averages
Level 43
1,439 SR
1,468 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Gustavo281
Yemoja
Level 23
God Stats
24W - 25L
1,401 SR
Queue Stats
67W - 93L
1,429 Elo+
Party 2
Mercury
Mercury
Joker6736
Mercury
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Juninho2309
Nu Wa
Level 24
God Stats
15W - 20L
1,493 SR
Queue Stats
72W - 99L
1,397 Elo+
Party 2
Izanami
Izanami
RÖnvoril
Izanami
Level 29
God Stats
3W - 16L
1,301 SR
Queue Stats
81W - 94L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
3
0 / 1 / 0
3,046
508
0
1,669
302
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cerberus
HypnosKiller
Cerberus
6
1 / 0 / 1
3,737
623
1,779
4,269
1,574
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Marcosedup
Bellona
7
0 / 2 / 0
3,915
653
1,884
3,834
3,030
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Olorun
PanTaLLeoN
Olorun
6
1 / 2 / 0
3,700
617
2,347
3,615
838
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Tomasinic
Hou Yi
6
2 / 0 / 0
4,000
667
1,858
2,675
711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
5
0 / 2 / 0
3,353
559
2,096
2,251
503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Gustavo281
Yemoja
4
0 / 1 / 0
3,144
524
1,597
3,095
919
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Joker6736
Mercury
3
0 / 1 / 1
3,273
546
131
1,358
347
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
2 / 0 / 0
4,187
698
3,303
3,528
605
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RÖnvoril
Izanami
7
3 / 0 / 0
4,268
711
2,949
2,429
741
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
5
5
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
0
0
L
Baba Yaga
 
Baba Yaga
0
2
0
0
L
Yemoja
Gustavo281
Yemoja
0
1
0
0
W
Cerberus
HypnosKiller
Cerberus
1
0
1
1.5
L
Mercury
Joker6736
Mercury
0
1
1
0.5
L
2
0
0
2
W
Bellona
Marcosedup
Bellona
0
2
0
0
W
Olorun
PanTaLLeoN
Olorun
1
2
0
0.5
L
Izanami
RÖnvoril
Izanami
3
0
0
3
W
Hou Yi
Tomasinic
Hou Yi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
10,076
16,062
Taken
12,661
6,455
Mitigated
3,115
6,486
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
0
0
0
655
1,669
302
0
104
1,565
0
4,822
L
Baba Yaga
 
Baba Yaga
2,096
623
0
333
2,251
503
0
439
1,812
10,691
0
L
Yemoja
Gustavo281
Yemoja
1,597
506
262
663
3,095
919
0
1,340
1,755
5,961
0
W
Cerberus
HypnosKiller
Cerberus
1,779
488
0
2,316
4,269
1,574
0
2,706
1,563
11,002
0
L
Mercury
Joker6736
Mercury
131
44
0
513
1,358
347
0
651
707
0
4,230
L
3,303
1,491
0
2,211
3,528
605
182
0
3,528
14,876
0
W
Bellona
Marcosedup
Bellona
1,884
668
0
1,471
3,834
3,030
0
2,901
933
0
14,936
W
Olorun
PanTaLLeoN
Olorun
2,347
1,451
0
1,142
3,615
838
0
100
3,515
13,793
0
L
Izanami
RÖnvoril
Izanami
2,949
1,959
0
0
2,429
741
534
1,696
733
0
18,314
W
Hou Yi
Tomasinic
Hou Yi
1,858
1,136
0
902
2,675
711
354
1,185
1,490
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
18,225
124
Minions Killed
88
0
Camps Cleared
0
490,673
Distance Traveled
485,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,046
508
10
2
0
42,233
1
L
Baba Yaga
3,353
559
16
3
0
95,175
0
L
Yemoja
3,144
524
6
1
0
119,740
0
W
Cerberus
3,737
623
31
5
0
127,179
0
L
Mercury
3,273
546
10
2
0
47,983
1
L
Nu Wa
4,187
698
23
4
0
111,342
0
W
Bellona
3,915
653
32
5
0
92,670
0
W
Olorun
3,700
617
25
4
0
104,284
0
L
Izanami
4,268
711
33
6
0
111,044
1
W
Hou Yi
4,000
667
26
4
0
124,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role