Player Matchup

Janus
Janus
 
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
945 Elo+
Solo
Neith
Neith
 
Neith
Level 16
God Stats
2W - 8L
1,136 SR
Queue Stats
3W - 15L
959 Elo+
Solo
Izanami
Izanami
AbashedFiend871
Izanami
Level 15
God Stats
79W - 69L
1,405 SR
Queue Stats
113W - 101L
1,253 Elo+
Solo
Osiris
Osiris
ICE BERG ALEXJR
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,260 Elo+
Solo
Fenrir
Fenrir
Z-GetRekt-Z
Fenrir
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,408 SR
1,183 Elo+

VS

Team Averages
Level 20
1,342 SR
1,242 Elo+
Heimdallr
Heimdallr
KrazyTarget58
Heimdallr
Level 15
God Stats
11W - 13L
1,371 SR
Queue Stats
21W - 31L
1,216 Elo+
Party 1
Cupid
Cupid
Pikencio95
Cupid
Level 18
God Stats
12W - 4L
1,237 SR
Queue Stats
94W - 65L
1,279 Elo+
Solo
Zeus
Zeus
Ur_DaddyO_O_92
Zeus
Level 17
God Stats
7W - 8L
1,388 SR
Queue Stats
28W - 30L
1,196 Elo+
Party 1
King Arthur
King Arthur
almighty412blade
King Arthur
Level 24
God Stats
4W - 4L
1,290 SR
Queue Stats
116W - 120L
1,182 Elo+
Solo
Neith
Neith
luc plourde
Neith
Level 27
God Stats
15W - 15L
1,426 SR
Queue Stats
20W - 17L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 10 / 4
9,460
860
1,269
13,647
4,197
Neith
 
Neith
16
1 / 8 / 2
9,890
899
8,500
16,096
6,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 8 / 2
10,478
953
12,473
19,157
7,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 8 / 4
11,974
1,089
12,033
27,711
16,397
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
17
0 / 13 / 3
9,737
885
11,728
19,951
8,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KrazyTarget58
Heimdallr
18
5 / 4 / 26
11,694
1,063
11,302
10,492
4,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
19
15 / 0 / 15
12,622
1,147
21,461
7,005
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
15 / 3 / 19
13,010
1,183
19,290
9,939
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
almighty412blade
King Arthur
18
7 / 2 / 27
12,175
1,107
19,380
15,987
18,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 26
11,431
1,039
13,310
8,157
3,449
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
159
10
Kills
46
47
Deaths
10
15
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
10
4
0.2
L
Neith
 
Neith
1
8
2
0.25
L
3
8
2
0.5
L
6
8
4
1
W
Heimdallr
KrazyTarget58
Heimdallr
5
4
26
4.5
W
Cupid
15
0
15
22.5
W
15
3
19
8.17
L
Fenrir
0
13
3
0.12
W
King Arthur
almighty412blade
King Arthur
7
2
27
10.25
W
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,003
Damage
84,743
96,562
Taken
51,580
42,661
Mitigated
32,604
2,628
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,269
26
0
0
13,647
4,197
0
2,938
10,709
6,685
0
L
Neith
 
Neith
8,500
4,277
0
1,147
16,096
6,258
0
2,328
13,605
0
41,178
L
12,473
7,592
0
750
19,157
7,217
0
3,322
15,835
0
29,925
L
12,033
5,425
0
0
27,711
16,397
0
5,642
21,787
0
17,393
W
Heimdallr
KrazyTarget58
Heimdallr
11,302
7,316
0
1,764
10,492
4,817
0
829
9,663
0
28,614
W
Cupid
21,461
11,144
0
70
7,005
2,615
0
190
6,815
0
29,167
W
19,290
5,439
0
0
9,939
3,672
0
85
9,854
36,898
0
L
Fenrir
11,728
2,296
0
731
19,951
8,592
0
5,060
14,891
0
22,606
W
King Arthur
almighty412blade
King Arthur
19,380
3,088
0
3,024
15,987
18,051
0
165
15,822
0
37,367
W
13,310
9,340
0
810
8,157
3,449
0
0
8,157
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
60,932
144
Minions Killed
195
3
Camps Cleared
4
860,951
Distance Traveled
892,871
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,460
860
5
0
0
151,061
0
L
Neith
9,890
899
69
6
1
188,377
0
L
Izanami
10,478
953
39
4
1
150,409
0
L
Osiris
11,974
1,089
6
1
1
206,256
0
W
Heimdallr
11,694
1,063
28
3
2
139,843
0
W
Cupid
12,622
1,147
20
2
1
189,969
0
W
Zeus
13,010
1,183
55
5
1
181,794
0
L
Fenrir
9,737
885
25
2
0
164,848
4
W
King Arthur
12,175
1,107
43
4
0
204,223
1
W
Neith
11,431
1,039
49
4
0
177,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role