Player Matchup

Ymir
Ymir
Delahno NL
Ymir
Level 29
God Stats
50W - 36L
1,532 SR
Queue Stats
50W - 36L
1,398 Elo+
Solo
Anhur
Anhur
NANDA-KA
Anhur
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 26L
1,311 Elo+
Solo
Set
Set
NIQE_T_MORT
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,521 Elo+
Party 1
Sobek
Sobek
SltcMeru
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 1
Ao Kuang
Ao Kuang
Xx Ezriell xX
Ao Kuang
Level 13
God Stats
37W - 35L
1,477 SR
Queue Stats
39W - 37L
1,427 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,397 Elo+

VS

Team Averages
Level 17
1,551 SR
1,532 Elo+
Thor
Thor
 
Thor
Level 8
God Stats
1W - 3L
1,194 SR
Queue Stats
6W - 7L
1,436 Elo+
Solo
Sobek
Sobek
ED55
Sobek
Level 18
God Stats
5W - 2L
1,415 SR
Queue Stats
55W - 59L
1,575 Elo+
Party 2
Ra
Ra
HiImCsibii
Ra
Level 6
God Stats
2W - 2L
1,524 SR
Queue Stats
8W - 11L
1,662 Elo+
Party 2
Odin
Odin
KiselekHUN
Odin
Level 25
God Stats
4W - 1L
1,911 SR
Queue Stats
38W - 41L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
NxT_BerryZz
Ne Zha
Level 26
God Stats
5W - 3L
1,711 SR
Queue Stats
52W - 46L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
10,886
837
6,017
4,748
1,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
NANDA-KA
Anhur
17
0 / 7 / 2
11,109
855
6,600
19,512
6,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 1
10,305
793
631
2,634
1,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
SltcMeru
Sobek
15
0 / 3 / 1
10,190
784
1,591
4,145
2,619
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Xx Ezriell xX
Ao Kuang
16
5 / 7 / 1
12,327
948
12,427
23,257
21,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 0 / 11
12,109
931
6,844
5,574
2,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
ED55
Sobek
18
2 / 1 / 14
12,010
924
9,990
14,754
17,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 1 / 7
12,430
956
8,537
7,368
3,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 10
12,538
964
7,525
8,593
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
19
8 / 1 / 8
13,887
1,068
16,128
10,594
5,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
6
Kills
20
20
Deaths
6
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
11
7.5
L
1
1
0
1
W
Sobek
ED55
Sobek
2
1
14
9
W
3
1
7
6.5
W
5
3
10
3.33
L
Anhur
NANDA-KA
Anhur
0
7
2
0.14
L
0
2
1
0.25
W
Ne Zha
8
1
8
12
L
Sobek
SltcMeru
Sobek
0
3
1
0.17
L
Ao Kuang
Xx Ezriell xX
Ao Kuang
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
49,024
54,296
Taken
46,883
33,342
Mitigated
33,509
3,184
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,844
700
0
0
5,574
2,538
0
2,601
2,973
0
22,478
L
6,017
806
0
0
4,748
1,967
0
1,601
3,147
21,748
0
W
Sobek
ED55
Sobek
9,990
1,252
0
1,936
14,754
17,978
0
4,832
9,190
24,492
0
W
8,537
1,512
1,372
1,368
7,368
3,089
0
3,569
3,799
38,571
0
W
7,525
3,742
0
0
8,593
4,450
0
3,641
3,380
26
22,060
L
Anhur
NANDA-KA
Anhur
6,600
1,899
0
46
19,512
6,343
0
8,364
10,883
0
16,880
L
631
299
0
0
2,634
1,024
0
751
1,883
0
4,266
W
Ne Zha
16,128
7,345
0
1,816
10,594
5,454
0
5,392
5,202
0
44,886
L
Sobek
SltcMeru
Sobek
1,591
508
0
708
4,145
2,619
0
725
3,420
4,422
0
L
Ao Kuang
Xx Ezriell xX
Ao Kuang
12,427
3,577
0
2,430
23,257
21,389
0
7,086
16,171
16,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
62,974
84
Minions Killed
241
4
Camps Cleared
14
646,020
Distance Traveled
1,241,084
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,109
931
39
3
2
245,498
0
L
Ymir
10,886
837
39
3
1
92,516
0
W
Sobek
12,010
924
35
3
0
278,358
0
W
Ra
12,430
956
72
6
4
216,494
4
W
Odin
12,538
964
37
3
3
257,845
0
L
Anhur
11,109
855
29
2
1
196,415
1
L
Set
10,305
793
12
1
1
44,223
0
W
Ne Zha
13,887
1,068
58
4
5
242,889
1
L
Sobek
10,190
784
0
0
0
61,902
1
L
Ao Kuang
12,327
948
4
0
1
250,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role