Player Matchup

Skadi
Skadi
BLABLAMAN1
Skadi
Level 110
God Stats
7W - 5L
1,520 SR
Queue Stats
366W - 394L
1,416 Elo+
Solo
Apollo
Apollo
EXsteeeeem
Apollo
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
EightNewChains
Cabrakan
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 108L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Kammerjager1993
Zhong Kui
Level 66
God Stats
2W - 4L
1,304 SR
Queue Stats
155W - 157L
1,457 Elo+
Solo
Vamana
Vamana
ZIZOUS STIL ERE
Vamana
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 148L
1,513 Elo+
Party 1
Team Averages
Level 92
1,465 SR
1,424 Elo+

VS

Team Averages
Level 85
1,478 SR
1,475 Elo+
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Arieccc
Kuzenbo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 124L
1,529 Elo+
Solo
Pele
Pele
Nutrium
Pele
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
PanKozak
Zhong Kui
Level 81
God Stats
4W - 4L
1,392 SR
Queue Stats
119W - 120L
1,477 Elo+
Solo
Anhur
Anhur
Polanda
Anhur
Level 105
God Stats
7W - 10L
1,500 SR
Queue Stats
774W - 784L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
4 / 6 / 20
13,822
768
27,080
17,921
7,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
EXsteeeeem
Apollo
20
5 / 8 / 11
13,029
724
14,204
14,590
6,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
20
7 / 6 / 13
12,928
718
14,746
17,967
29,584
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Kammerjager1993
Zhong Kui
20
6 / 6 / 12
13,021
723
30,461
24,633
14,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 7 / 13
13,201
733
17,626
25,296
26,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
8 / 7 / 16
13,054
725
14,631
26,235
41,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Arieccc
Kuzenbo
20
3 / 5 / 21
12,030
668
14,347
37,400
40,507
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Nutrium
Pele
20
6 / 5 / 15
13,150
731
12,214
20,665
24,475
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
PanKozak
Zhong Kui
20
12 / 6 / 15
13,558
753
28,000
20,575
18,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Polanda
Anhur
20
4 / 5 / 16
12,512
695
13,045
17,761
8,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
116
28
Kills
33
33
Deaths
28
69
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
7
16
2.29
L
Kuzenbo
Arieccc
Kuzenbo
3
5
21
2.7
W
Skadi
4
6
20
2.33
W
Apollo
EXsteeeeem
Apollo
5
8
11
1.31
W
Cabrakan
7
6
13
2.25
W
Zhong Kui
Kammerjager1993
Zhong Kui
6
6
12
2
L
Pele
Nutrium
Pele
6
5
15
2.7
L
Zhong Kui
PanKozak
Zhong Kui
12
6
15
3.25
L
Anhur
Polanda
Anhur
4
5
16
2.4
W
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,117
Damage
82,237
100,407
Taken
122,636
84,187
Mitigated
133,421
38,306
Healing
54,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,631
3,312
2,677
6,033
26,235
41,007
478
11,828
14,407
0
26,736
L
Kuzenbo
Arieccc
Kuzenbo
14,347
3,811
3,145
15,424
37,400
40,507
293
9,447
27,953
29,160
0
W
Skadi
27,080
15,025
1,401
5,327
17,921
7,795
450
5,936
11,985
0
58,976
W
Apollo
EXsteeeeem
Apollo
14,204
7,733
1,464
1,674
14,590
6,100
3,080
6,939
7,651
0
34,762
W
Cabrakan
14,746
1,693
2,440
1,756
17,967
29,584
96
7,538
10,429
25,245
0
W
Zhong Kui
Kammerjager1993
Zhong Kui
30,461
3,780
2,540
11,311
24,633
14,401
1,396
11,186
13,447
52,553
0
L
Pele
Nutrium
Pele
12,214
2,999
6,358
5,134
20,665
24,475
403
7,116
13,549
0
33,005
L
Zhong Kui
PanKozak
Zhong Kui
28,000
1,724
1,716
5,873
20,575
18,782
1,816
9,785
10,790
44,774
0
L
Anhur
Polanda
Anhur
13,045
4,140
2,953
5,220
17,761
8,650
1,745
7,464
10,297
0
30,623
W
17,626
6,272
2,237
8,156
25,296
26,307
410
10,748
14,548
519
41,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,001
Gold Earned
64,304
219
Minions Killed
170
0
Camps Cleared
0
1,414,035
Distance Traveled
1,412,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,054
725
21
1
0
307,598
0
L
Kuzenbo
12,030
668
26
1
0
313,803
0
W
Skadi
13,822
768
51
3
0
277,935
0
W
Apollo
13,029
724
53
3
0
272,521
0
W
Cabrakan
12,928
718
11
1
0
295,132
0
W
Zhong Kui
13,021
723
67
4
0
243,460
2
L
Pele
13,150
731
45
3
0
289,159
0
L
Zhong Kui
13,558
753
30
2
0
262,295
0
L
Anhur
12,512
695
48
3
0
239,355
0
W
Vamana
13,201
733
37
2
0
324,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role