Player Matchup

Chaac
Chaac
Levianathan
Chaac
Level 89
God Stats
22W - 15L
1,404 SR
Queue Stats
22W - 25L
1,400 Elo+
Party 2
Neith
Neith
SsjGodSsjVegito
Neith
Level 15
God Stats
2W - 3L
1,444 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
StunnahBlunts
Nu Wa
Level 9
God Stats
3W - 5L
1,325 SR
Queue Stats
9W - 10L
1,364 Elo+
Solo
Team Averages
Level 38
1,391 SR
1,352 Elo+

VS

Team Averages
Level 18
1,508 SR
1,302 Elo+
Loki
Loki
CrusaderLord09
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 79L
1,203 Elo+
Party 1
He Bo
He Bo
sHpiDdLeShPoDdLe
He Bo
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 1
Skadi
Skadi
tmccrossan03
Skadi
Level 14
God Stats
1W - 3L
1,524 SR
Queue Stats
181W - 169L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 7
11,970
798
12,949
13,838
11,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 12
10,471
698
4,666
8,904
6,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 2 / 10
10,543
703
5,876
7,613
2,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
10,153
677
10,396
11,235
4,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 9 / 3
8,266
551
782
7,079
1,459
13
1 / 6 / 4
9,661
644
7,151
10,629
3,216
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
6
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
13
3
7
5.5
W
3
2
12
4.5
W
4
2
10
4.5
L
0
9
3
0.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
18,329
30,355
Taken
28,943
20,598
Mitigated
8,855
9,202
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,396
4,634
0
957
11,235
4,180
0
2,336
8,899
0
47,452
W
12,949
2,860
0
4,954
13,838
11,646
325
691
13,147
0
53,305
W
4,666
2,556
366
2,457
8,904
6,269
881
0
8,904
0
24,896
W
5,876
1,657
186
1,239
7,613
2,683
1,322
91
7,522
33,966
0
L
782
345
0
0
7,079
1,459
0
925
6,064
6,123
0
L
7,151
3,449
0
113
10,629
3,216
0
2,683
7,946
0
26,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
28,080
150
Minions Killed
86
0
Camps Cleared
0
729,146
Distance Traveled
600,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,153
677
43
3
0
283,463
0
W
Chaac
11,970
798
57
4
0
285,713
0
W
Neith
10,471
698
38
3
0
204,046
0
W
Nu Wa
10,543
703
55
4
0
239,387
0
L
He Bo
8,266
551
7
0
0
86,032
0
L
Skadi
9,661
644
36
2
0
230,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role