Player Matchup

Raijin
Raijin
Diamond IV
GWS KING
Raijin
Diamond IV
Level 133
God Stats
1W - 3L
1,335 SR
Queue Stats
467W - 478L
2,004 MMR
Solo
Odin
Odin
Diamond V
Joedestroyer8
Odin
Diamond V
Level 87
God Stats
5W - 5L
1,487 SR
Queue Stats
448W - 438L
1,921 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Leg1t360NoSc0per
Hun Batz
Diamond V
Level 148
God Stats
8W - 6L
1,725 SR
Queue Stats
149W - 135L
1,973 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Pellinski
Xbalanque
Diamond V
Level 149
God Stats
5W - 2L
1,845 SR
Queue Stats
226W - 205L
1,919 MMR
Solo
Mulan
Mulan
Diamond IV
ryuunjakka3
Mulan
Diamond IV
Level 142
God Stats
2W - 4L
1,651 SR
Queue Stats
323W - 286L
1,988 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,609 SR
1,961 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,569 SR
1,885 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
AsAz99
Guan Yu
Diamond IV
Level 125
God Stats
2W - 2L
1,431 SR
Queue Stats
41W - 50L
1,977 MMR
Solo
Janus
Janus
Diamond V
Danregaan
Janus
Diamond V
Level 156
God Stats
30W - 27L
1,767 SR
Queue Stats
347W - 305L
2,004 MMR
Solo
Hou Yi
Hou Yi
Platinum I
GR1M BEaSTZz
Hou Yi
Platinum I
Level 123
God Stats
2W - 1L
1,409 SR
Queue Stats
19W - 11L
2,050 MMR
Solo
Yemoja
Yemoja
Diamond V
Kojefly
Yemoja
Diamond V
Level 156
God Stats
27W - 12L
1,736 SR
Queue Stats
524W - 503L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GWS KING
Raijin
20
5 / 9 / 4
14,786
493
24,754
24,025
8,767
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 5 / 8
14,633
488
10,857
29,505
28,667
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 8
13,863
462
15,420
20,070
6,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
Pellinski
Xbalanque
20
0 / 7 / 5
13,386
446
17,885
21,015
7,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 5 / 2
14,255
475
29,775
32,462
48,181
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PersephoneAphroditeMerlinThorSusano

VS

Bans
HeimdallrJing WeiUllrKumbhakarnaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
19 / 3 / 4
21,019
701
35,725
27,510
16,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
AsAz99
Guan Yu
20
1 / 4 / 5
14,506
484
15,440
38,887
46,531
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Danregaan
Janus
20
5 / 2 / 8
15,828
528
20,683
13,670
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
2 / 5 / 8
16,376
546
21,809
25,021
12,786
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Kojefly
Yemoja
19
3 / 3 / 14
15,326
511
12,228
26,605
39,535
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
17
Kills
30
30
Deaths
17
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
19
3
4
7
W
Guan Yu
AsAz99
Guan Yu
1
4
5
0.88
W
Janus
Danregaan
Janus
5
2
8
4.5
W
Hou Yi
2
5
8
1.2
L
Raijin
GWS KING
Raijin
5
9
4
0.78
L
5
5
8
1.8
W
Yemoja
Kojefly
Yemoja
3
3
14
3.33
L
3
4
8
1.75
L
Xbalanque
Pellinski
Xbalanque
0
7
5
0.36
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,691
Damage
105,885
127,077
Taken
131,693
99,434
Mitigated
121,034
23,987
Healing
68,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
35,725
20,671
0
14,066
27,510
16,411
2,047
6,282
21,228
0
186,973
W
Guan Yu
AsAz99
Guan Yu
15,440
3,591
6,170
23,119
38,887
46,531
0
5,129
33,758
135
80,937
W
Janus
Danregaan
Janus
20,683
1,044
352
4,648
13,670
5,771
1,771
2,820
10,850
128,145
0
W
Hou Yi
21,809
12,216
0
10,436
25,021
12,786
6,514
3,707
21,314
0
152,124
L
Raijin
GWS KING
Raijin
24,754
2,343
0
730
24,025
8,767
0
6,052
15,084
129,950
0
L
10,857
3,374
0
250
29,505
28,667
0
9,568
18,016
740
38,478
W
Yemoja
Kojefly
Yemoja
12,228
1,794
4,825
4,422
26,605
39,535
428
7,566
19,039
52,549
0
L
15,420
2,516
0
4,139
20,070
6,580
0
7,409
11,681
0
111,882
L
Xbalanque
Pellinski
Xbalanque
17,885
7,521
0
5,915
21,015
7,239
1,648
5,375
15,213
0
124,479
L
29,775
8,437
0
12,953
32,462
48,181
0
4,642
26,194
0
118,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,923
Gold Earned
83,055
806
Minions Killed
886
0
Camps Cleared
0
2,697,265
Distance Traveled
3,094,446
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
21,019
701
267
9
0
700,536
3
W
Guan Yu
14,506
484
126
4
0
658,014
6
W
Janus
15,828
528
212
7
0
637,158
11
W
Hou Yi
16,376
546
214
7
0
532,969
6
L
Raijin
14,786
493
209
7
0
470,546
6
L
Odin
14,633
488
58
2
0
567,011
6
W
Yemoja
15,326
511
67
2
0
565,769
8
L
Hun Batz
13,863
462
164
5
0
657,568
4
L
Xbalanque
13,386
446
199
7
0
512,561
2
L
Mulan
14,255
475
176
6
0
489,579
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role