Player Matchup

Jormungandr
Jormungandr
CaPoTTei_oCoRSa
Jormungandr
Level 22
God Stats
12W - 15L
1,077 SR
Queue Stats
318W - 353L
1,270 Elo+
Solo
Bakasura
Bakasura
Die_Ex-Bros
Bakasura
Level 11
God Stats
5W - 7L
1,457 SR
Queue Stats
8W - 11L
1,218 Elo+
Party 1
Nemesis
Nemesis
Drips_cM
Nemesis
Level 28
God Stats
1W - 0L
1,849 SR
Queue Stats
55W - 55L
1,496 Elo+
Solo
Da Ji
Da Ji
NxX_Nemises_XxN
Da Ji
Level 17
God Stats
5W - 5L
1,405 SR
Queue Stats
13W - 17L
1,282 Elo+
Party 1
Anhur
Anhur
Rusioykpaza
Anhur
Level 27
God Stats
27W - 24L
1,299 SR
Queue Stats
70W - 63L
1,318 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,317 Elo+

VS

Team Averages
Level 18
1,432 SR
1,264 Elo+
King Arthur
King Arthur
MonsterFlo12
King Arthur
Level 8
God Stats
4W - 9L
1,090 SR
Queue Stats
13W - 18L
1,155 Elo+
Solo
Arachne
Arachne
Wisp_Viper
Arachne
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
328W - 306L
1,355 Elo+
Solo
Merlin
Merlin
flakessnow420
Merlin
Level 16
God Stats
3W - 6L
1,543 SR
Queue Stats
15W - 17L
1,278 Elo+
Solo
Heimdallr
Heimdallr
sin_god394
Heimdallr
Level 26
God Stats
4W - 7L
1,734 SR
Queue Stats
76W - 84L
1,434 Elo+
Solo
Osiris
Osiris
zloughran17
Osiris
Level 13
God Stats
1W - 2L
1,295 SR
Queue Stats
13W - 12L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaPoTTei_oCoRSa
Jormungandr
20
2 / 6 / 10
19,945
464
20,650
41,097
53,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
Die_Ex-Bros
Bakasura
20
0 / 17 / 3
17,872
416
13,338
39,842
20,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Drips_cM
Nemesis
20
12 / 12 / 6
22,678
527
20,814
42,566
20,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 18 / 4
18,211
424
23,251
38,478
18,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 13 / 1
19,143
445
28,442
36,808
14,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MonsterFlo12
King Arthur
20
12 / 3 / 12
21,224
494
34,917
37,093
66,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Wisp_Viper
Arachne
20
35 / 2 / 8
32,170
748
63,754
36,189
30,573
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 11 / 12
21,427
498
41,325
26,662
20,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
sin_god394
Heimdallr
7
0 / 0 / 0
10,750
250
0
0
0
Osiris
20
4 / 10 / 15
19,116
445
17,985
39,257
62,177
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
110
26
Kills
63
66
Deaths
26
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaPoTTei_oCoRSa
Jormungandr
2
6
10
1.17
W
Bakasura
Die_Ex-Bros
Bakasura
0
17
3
0.09
W
Nemesis
Drips_cM
Nemesis
12
12
6
1.25
L
King Arthur
MonsterFlo12
King Arthur
12
3
12
6
W
6
18
4
0.44
W
6
13
1
0.5
L
Arachne
Wisp_Viper
Arachne
35
2
8
19.5
L
12
11
12
1.64
L
Heimdallr
sin_god394
Heimdallr
0
0
0
0
L
Osiris
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,495
Damage
157,981
198,791
Taken
139,201
128,245
Mitigated
180,014
28,835
Healing
43,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaPoTTei_oCoRSa
Jormungandr
20,650
4,674
2,393
2,156
41,097
53,810
0
8,300
32,797
89,422
981
W
Bakasura
Die_Ex-Bros
Bakasura
13,338
10,607
0
6,148
39,842
20,637
4,301
6,799
33,043
0
112,882
W
Nemesis
Drips_cM
Nemesis
20,814
11,268
0
8,494
42,566
20,610
5,725
10,903
31,663
0
140,449
L
King Arthur
MonsterFlo12
King Arthur
34,917
3,258
0
13,644
37,093
66,648
1,750
7,355
29,215
0
132,954
W
23,251
6,216
0
254
38,478
18,618
1,326
8,961
29,355
0
80,888
W
28,442
13,200
0
9,390
36,808
14,570
3,037
5,835
30,973
0
131,582
L
Arachne
Wisp_Viper
Arachne
63,754
45,998
0
23,345
36,189
30,573
4,366
4,821
31,368
0
367,358
L
41,325
2,404
0
0
26,662
20,616
681
3,542
22,693
137,948
889
L
Heimdallr
sin_god394
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
17,985
9,316
0
6,031
39,257
62,177
2,713
9,228
29,749
200
92,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,849
Gold Earned
104,687
817
Minions Killed
846
0
Camps Cleared
0
3,321,770
Distance Traveled
2,863,129
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
19,945
464
117
3
0
585,966
0
W
Bakasura
17,872
416
199
5
0
732,156
2
W
Nemesis
22,678
527
174
4
0
727,636
0
L
King Arthur
21,224
494
135
3
0
762,053
3
W
Da Ji
18,211
424
115
3
0
692,261
0
W
Anhur
19,143
445
212
5
0
583,751
0
L
Arachne
32,170
748
410
10
0
933,832
2
L
Merlin
21,427
498
180
4
0
522,383
3
L
Heimdallr
10,750
250
0
0
0
0
0
L
Osiris
19,116
445
121
3
0
644,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role