Player Matchup

Hou Yi
Hou Yi
OsamasBeard2066
Hou Yi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,622 Elo+
Party 1
Scylla
Scylla
Rasberrydrip
Scylla
Level 62
God Stats
4W - 1L
1,701 SR
Queue Stats
56W - 43L
1,362 Elo+
Party 1
Mulan
Mulan
SucreMistik82
Mulan
Level 141
God Stats
15W - 24L
1,290 SR
Queue Stats
767W - 806L
1,374 Elo+
Solo
Team Averages
Level 90
1,497 SR
1,453 Elo+

VS

Team Averages
Level 60
1,325 SR
1,335 Elo+
Rama
Rama
CoolKidTwins
Rama
Level 69
God Stats
1W - 2L
1,283 SR
Queue Stats
47W - 46L
1,355 Elo+
Party 2
Zeus
Zeus
Logandoatih
Zeus
Level 67
God Stats
17W - 23L
1,418 SR
Queue Stats
45W - 41L
1,359 Elo+
Solo
Ares
Ares
TechnoTwins12
Ares
Level 43
God Stats
2W - 3L
1,274 SR
Queue Stats
42W - 41L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
8,859
681
5,339
7,152
2,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
0 / 0 / 9
8,377
644
6,752
4,034
1,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 5
9,200
708
6,074
8,669
4,577
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
8,110
624
5,548
6,661
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 2
7,664
590
4,568
4,725
1,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 2
7,731
595
1,159
11,560
12,594
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
3
2
0.67
W
5
1
3
6.5
W
Scylla
0
0
9
4.5
W
5
2
5
3.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
11,275
19,855
Taken
22,946
8,280
Mitigated
16,071
5,980
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,548
4,711
0
0
6,661
2,021
36
1,750
4,911
0
24,325
L
4,568
495
0
0
4,725
1,456
0
1,692
3,033
22,338
0
W
5,339
2,744
588
2,531
7,152
2,460
951
2,733
4,419
0
28,105
W
Scylla
6,752
934
1,172
429
4,034
1,243
224
1,421
2,613
27,517
0
W
6,074
2,090
0
1,260
8,669
4,577
1,587
1,674
6,995
0
37,163
L
1,159
271
0
0
11,560
12,594
0
3,341
8,219
15,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
23,505
130
Minions Killed
102
0
Camps Cleared
0
725,848
Distance Traveled
569,308
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,110
624
38
3
0
212,351
2
L
Zeus
7,664
590
41
3
0
164,444
1
W
Hou Yi
8,859
681
45
3
0
237,786
0
W
Scylla
8,377
644
33
3
0
233,729
1
W
Mulan
9,200
708
52
4
0
254,333
2
L
Ares
7,731
595
23
2
0
192,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role