Player Matchup

Set
Set
 
Set
Level 13
God Stats
2W - 3L
1,197 SR
Queue Stats
9W - 13L
1,539 Elo+
Solo
Heimdallr
Heimdallr
DARC_HELL_FIRE
Heimdallr
Level 25
God Stats
5W - 0L
1,854 SR
Queue Stats
71W - 50L
1,682 Elo+
Solo
Da Ji
Da Ji
OziaObzen
Da Ji
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 30L
1,626 Elo+
Solo
Sol
Sol
Sugartraap
Sol
Level 28
God Stats
19W - 34L
1,497 SR
Queue Stats
143W - 159L
1,639 Elo+
Solo
Kukulkan
Kukulkan
mystiKKATAKLYZM
Kukulkan
Level 16
God Stats
11W - 7L
1,673 SR
Queue Stats
26W - 22L
1,537 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,605 Elo+

VS

Team Averages
Level 36
1,511 SR
1,642 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 1L
1,309 SR
Queue Stats
21W - 18L
1,741 Elo+
Solo
Aphrodite
Aphrodite
Hollow Wisp
Aphrodite
Level 128
God Stats
3W - 3L
1,821 SR
Queue Stats
66W - 69L
1,710 Elo+
Party 1
King Arthur
King Arthur
Moor3bid
King Arthur
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 8L
1,740 Elo+
Party 1
Cupid
Cupid
Squirt Dessert
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
nuggetponre
Janus
Level 15
God Stats
2W - 5L
1,427 SR
Queue Stats
21W - 39L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
0 / 5 / 15
16,585
829
8,139
27,676
24,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
DARC_HELL_FIRE
Heimdallr
20
2 / 8 / 14
17,536
877
22,368
27,989
12,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
OziaObzen
Da Ji
20
9 / 7 / 8
18,776
939
22,036
28,134
14,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 12
18,837
942
33,563
21,659
9,125
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
20
4 / 4 / 9
17,614
881
27,939
19,975
9,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
1 / 2 / 7
15,263
763
7,990
5,688
1,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Hollow Wisp
Aphrodite
20
2 / 4 / 24
19,375
969
37,546
31,140
35,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Moor3bid
King Arthur
20
22 / 7 / 5
22,132
1,107
49,708
59,363
77,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 2 / 0
14,476
724
1,197
1,809
530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 10
18,392
920
22,247
21,087
15,137
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
74
21
Kills
28
28
Deaths
21
58
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
5
15
1.5
L
Nu Wa
 
Nu Wa
1
2
7
2.25
W
Heimdallr
DARC_HELL_FIRE
Heimdallr
2
8
14
1.13
L
Aphrodite
Hollow Wisp
Aphrodite
2
4
24
3.5
L
King Arthur
Moor3bid
King Arthur
22
7
5
3.5
W
Da Ji
OziaObzen
Da Ji
9
7
8
1.86
L
1
2
0
0.5
W
6
4
12
3
W
Kukulkan
4
4
9
2.13
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,045
Damage
118,688
125,433
Taken
119,087
69,966
Mitigated
130,360
11,524
Healing
49,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,139
3,960
0
2,302
27,676
24,813
0
14,169
13,507
0
17,274
L
Nu Wa
 
Nu Wa
7,990
1,461
681
715
5,688
1,720
0
3,282
2,406
17,796
0
W
Heimdallr
DARC_HELL_FIRE
Heimdallr
22,368
11,747
0
0
27,989
12,706
0
15,493
12,496
0
73,487
L
Aphrodite
Hollow Wisp
Aphrodite
37,546
3,264
19,912
18,513
31,140
35,512
0
15,259
15,881
72,127
0
L
King Arthur
Moor3bid
King Arthur
49,708
8,241
0
9,894
59,363
77,461
0
33,774
25,589
2,319
74,298
W
Da Ji
OziaObzen
Da Ji
22,036
8,609
0
1,335
28,134
14,287
0
14,707
13,427
0
32,318
L
1,197
926
35
0
1,809
530
0
716
1,093
0
3,828
W
33,563
8,508
630
2,945
21,659
9,125
0
13,100
8,559
86,464
0
W
Kukulkan
27,939
1,912
2,205
2,107
19,975
9,035
0
12,071
7,739
70,929
0
L
22,247
492
0
0
21,087
15,137
0
8,471
12,616
97,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,348
Gold Earned
89,638
407
Minions Killed
374
7
Camps Cleared
2
1,773,629
Distance Traveled
1,413,704
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,585
829
16
1
1
398,251
0
L
Nu Wa
15,263
763
27
1
0
131,691
2
W
Heimdallr
17,536
877
112
6
1
282,950
0
L
Aphrodite
19,375
969
85
4
0
494,802
0
L
King Arthur
22,132
1,107
50
3
0
449,773
2
W
Da Ji
18,776
939
16
1
3
399,117
0
L
Cupid
14,476
724
8
0
1
36,245
0
W
Sol
18,837
942
143
7
2
318,775
0
W
Kukulkan
17,614
881
120
6
0
374,536
0
L
Janus
18,392
920
204
10
1
301,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role