Player Matchup

Chiron
Chiron
 
Chiron
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 93L
1,305 Elo+
Solo
Merlin
Merlin
BoB5981
Merlin
Level 26
God Stats
3W - 1L
1,387 SR
Queue Stats
5W - 6L
1,166 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jc_oleee
Kumbhakarna
Level 65
God Stats
9W - 7L
1,494 SR
Queue Stats
45W - 38L
1,166 Elo+
Party 1
Team Averages
Level 37
1,460 SR
1,212 Elo+

VS

Team Averages
Level 23
1,392 SR
1,242 Elo+
Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
3W - 7L
1,206 SR
Queue Stats
21W - 61L
1,092 Elo+
Solo
Baron Samedi
Baron Samedi
Chipperchapper
Baron Samedi
Level 27
God Stats
6W - 5L
1,448 SR
Queue Stats
25W - 27L
1,334 Elo+
Solo
Neith
Neith
Swagier500
Neith
Level 27
God Stats
39W - 41L
1,522 SR
Queue Stats
109W - 127L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 6
10,088
631
7,115
10,114
3,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
BoB5981
Merlin
13
5 / 2 / 4
10,244
640
12,372
5,890
2,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
jc_oleee
Kumbhakarna
13
2 / 0 / 7
9,415
588
6,156
9,763
11,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 5 / 1
7,758
485
42
6,135
1,885
Baron Samedi
Chipperchapper
Baron Samedi
13
3 / 3 / 1
9,739
609
7,923
14,627
9,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
1 / 2 / 2
9,740
609
5,652
11,566
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
6
3
L
Cerberus
 
Cerberus
0
5
1
0.1
W
Merlin
BoB5981
Merlin
5
2
4
3.5
L
Baron Samedi
Chipperchapper
Baron Samedi
3
3
1
1.17
L
Neith
1
2
2
1
W
Kumbhakarna
jc_oleee
Kumbhakarna
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
13,617
25,767
Taken
32,328
16,993
Mitigated
15,241
5,587
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,115
1,873
585
3,315
10,114
3,648
2,604
4,030
6,084
0
35,550
L
Cerberus
 
Cerberus
42
0
0
144
6,135
1,885
0
2,660
3,475
3,353
0
W
Merlin
BoB5981
Merlin
12,372
1,128
0
315
5,890
2,207
198
1,632
4,258
45,593
0
L
Baron Samedi
Chipperchapper
Baron Samedi
7,923
491
101
907
14,627
9,242
0
9,822
4,805
15,938
0
L
Neith
5,652
1,312
620
4,791
11,566
4,114
0
6,122
5,444
0
65,376
W
Kumbhakarna
jc_oleee
Kumbhakarna
6,156
158
0
1,372
9,763
11,138
0
2,331
7,432
29,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
27,237
152
Minions Killed
134
0
Camps Cleared
0
893,216
Distance Traveled
649,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,088
631
62
4
0
301,637
0
L
Cerberus
7,758
485
11
1
0
117,684
0
W
Merlin
10,244
640
65
4
0
272,593
2
L
Baron Samedi
9,739
609
7
0
0
248,214
0
L
Neith
9,740
609
116
7
0
283,171
2
W
Kumbhakarna
9,415
588
25
2
0
318,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role