Player Matchup

Horus
Horus
Obj 705A
Horus
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 183L
1,544 Elo+
Party 2
Skadi
Skadi
PineappleFoot
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,879 Elo+
Party 2
Merlin
Merlin
Tiger I2938
Merlin
Level 116
God Stats
2W - 2L
1,695 SR
Queue Stats
80W - 60L
1,519 Elo+
Party 2
Team Averages
Level 92
1,565 SR
1,647 Elo+

VS

Team Averages
Level 24
1,659 SR
1,559 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
5W - 1L
1,653 SR
Queue Stats
12W - 5L
1,650 Elo+
Party 1
Cerberus
Cerberus
Chad Primal
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,632 Elo+
Party 1
Odin
Odin
Chad_Primal
Odin
Level 23
God Stats
2W - 1L
1,823 SR
Queue Stats
140W - 121L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Obj 705A
Horus
11
1 / 3 / 1
8,222
548
4,726
11,078
8,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 2
8,494
566
7,567
10,695
2,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
1 / 3 / 1
8,692
579
8,387
9,637
3,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 0 / 5
10,418
695
11,021
3,830
1,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Chad Primal
Cerberus
14
4 / 0 / 6
10,939
729
10,466
13,907
12,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 4
8,842
589
1,448
9,891
4,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
5
7.5
W
Cerberus
Chad Primal
Cerberus
4
0
6
7
W
1
2
4
1.5
L
Horus
Obj 705A
Horus
1
3
1
0.5
L
0
4
2
0.25
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
22,935
31,410
Taken
27,628
14,231
Mitigated
18,495
8,879
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,021
370
0
500
3,830
1,448
1,334
823
3,007
69,547
0
W
Cerberus
Chad Primal
Cerberus
10,466
590
0
2,894
13,907
12,397
883
4,496
9,411
40,556
0
W
1,448
566
525
3,281
9,891
4,650
694
3,223
6,668
0
15,670
L
Horus
Obj 705A
Horus
4,726
1,902
1,951
2,953
11,078
8,129
0
6,521
4,557
0
14,506
L
7,567
3,592
0
875
10,695
2,953
33
7,433
3,262
0
56,469
L
Merlin
8,387
563
0
3,100
9,637
3,149
27
7,557
2,080
35,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
30,199
160
Minions Killed
199
0
Camps Cleared
0
726,915
Distance Traveled
762,070
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,418
695
127
8
0
253,058
0
W
Cerberus
10,939
729
53
4
0
243,317
3
W
Odin
8,842
589
19
1
0
265,695
0
L
Horus
8,222
548
13
1
0
250,652
5
L
Skadi
8,494
566
86
6
0
244,310
2
L
Merlin
8,692
579
61
4
0
231,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role