Player Matchup

Janus
Janus
BukNoodle
Janus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,304 Elo+
Party 1
Neith
Neith
CMNCE TheJag
Neith
Level 25
God Stats
4W - 3L
1,564 SR
Queue Stats
34W - 52L
1,469 Elo+
Solo
Tyr
Tyr
dkbgfatlard17
Tyr
Level 109
God Stats
3W - 3L
1,516 SR
Queue Stats
49W - 52L
1,304 Elo+
Party 1
Team Averages
Level 71
1,527 SR
1,359 Elo+

VS

Team Averages
Level 26
1,529 SR
1,460 Elo+
Chaac
Chaac
Re1inqu1sher
Chaac
Level 59
God Stats
8W - 8L
1,623 SR
Queue Stats
86W - 92L
1,364 Elo+
Solo
Thor
Thor
smokeflam45
Thor
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sol
Sol
thiago23mitchell
Sol
Level 12
God Stats
1W - 2L
1,465 SR
Queue Stats
38W - 60L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BukNoodle
Janus
16
7 / 2 / 11
13,197
695
14,705
10,049
3,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 3 / 8
13,220
696
18,383
11,506
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 13
12,442
655
8,248
15,292
14,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
12,141
639
8,604
17,920
24,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

11
0 / 15 / 3
9,756
513
4,487
19,511
14,152
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 3 / 2
11,221
591
13,466
12,749
4,639
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
6
7
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
BukNoodle
Janus
7
2
11
6.25
W
10
3
8
4.67
L
4
4
2
1.25
W
4
2
13
5.25
L
0
15
3
0.1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
26,557
36,847
Taken
50,180
23,509
Mitigated
43,512
13,478
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BukNoodle
Janus
14,705
543
178
3,077
10,049
3,807
117
3,736
6,313
64,519
0
W
18,383
10,074
1,067
3,329
11,506
4,869
1,912
3,239
8,267
0
77,329
L
8,604
570
0
7,103
17,920
24,721
0
5,842
12,078
0
44,977
W
8,248
1,080
0
5,827
15,292
14,833
1,589
6,616
8,676
0
36,815
L
4,487
576
0
1,776
19,511
14,152
0
4,428
15,083
0
9,753
L
13,466
2,001
561
4,995
12,749
4,639
1,194
4,853
7,896
73,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
33,118
202
Minions Killed
170
0
Camps Cleared
0
973,026
Distance Traveled
883,869
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,197
695
81
4
0
347,842
0
W
Neith
13,220
696
89
5
0
298,608
0
L
Chaac
12,141
639
77
4
0
340,151
0
W
Tyr
12,442
655
32
2
0
326,576
3
L
Thor
9,756
513
9
0
0
233,594
1
L
Sol
11,221
591
84
4
0
310,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role