Player Matchup

Merlin
Merlin
Dutcman
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,396 Elo+
Solo
Hachiman
Hachiman
Enemydestroyer01
Hachiman
Level 29
God Stats
6W - 6L
1,655 SR
Queue Stats
22W - 30L
1,328 Elo+
Solo
Neith
Neith
Ferdwo
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Gramst
Fenrir
Level 21
God Stats
0W - 2L
1,841 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Thanatos
Thanatos
KrasavecBob
Thanatos
Level 29
God Stats
1W - 4L
1,387 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Team Averages
Level 27
1,577 SR
1,335 Elo+

VS

Team Averages
Level 22
1,501 SR
1,265 Elo+
Neith
Neith
PavelPedruch
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,294 Elo+
Solo
Yemoja
Yemoja
Pekek12
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,182 Elo+
Solo
Arachne
Arachne
gnomek10309
Arachne
Level 23
God Stats
5W - 4L
1,580 SR
Queue Stats
10W - 17L
1,253 Elo+
Party 1
Aphrodite
Aphrodite
xYawNx
Aphrodite
Level 29
God Stats
7W - 5L
1,509 SR
Queue Stats
11W - 20L
1,258 Elo+
Party 1
Hachiman
Hachiman
Хищныйбобёр
Hachiman
Level 20
God Stats
17W - 20L
1,417 SR
Queue Stats
36W - 43L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dutcman
Merlin
20
2 / 6 / 16
13,474
1,036
22,583
17,240
7,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 6 / 9
15,506
1,193
33,944
27,255
10,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Ferdwo
Neith
20
3 / 7 / 16
13,982
1,076
24,464
18,333
6,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Gramst
Fenrir
19
7 / 19 / 8
13,800
1,062
18,596
31,976
14,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
KrasavecBob
Thanatos
14
0 / 1 / 0
9,570
736
0
619
201
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 21
13,070
1,005
11,438
15,057
7,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Pekek12
Yemoja
20
4 / 2 / 19
13,165
1,013
16,211
17,706
9,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
gnomek10309
Arachne
20
10 / 5 / 20
13,929
1,071
19,230
24,735
13,623
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xYawNx
Aphrodite
20
9 / 6 / 19
14,029
1,079
18,787
26,435
16,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 18
14,479
1,114
21,830
21,303
10,643
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
23
Kills
38
39
Deaths
23
49
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dutcman
Merlin
2
6
16
1.67
L
11
6
9
2.58
L
Neith
Ferdwo
Neith
3
7
16
1.57
L
Fenrir
Gramst
Fenrir
7
19
8
0.58
L
Thanatos
KrasavecBob
Thanatos
0
1
0
0
W
5
5
21
3.1
W
Yemoja
Pekek12
Yemoja
4
2
19
6.75
W
Arachne
gnomek10309
Arachne
10
5
20
4
W
Aphrodite
xYawNx
Aphrodite
9
6
19
3.08
W
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,587
Damage
87,496
95,423
Taken
105,236
38,963
Mitigated
56,947
7,904
Healing
51,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dutcman
Merlin
22,583
2,191
0
741
17,240
7,460
0
5,998
11,242
60,269
0
L
33,944
24,351
0
4,354
27,255
10,004
0
11,737
15,518
0
69,687
L
Neith
Ferdwo
Neith
24,464
11,766
0
2,043
18,333
6,861
0
6,636
11,697
0
57,554
L
Fenrir
Gramst
Fenrir
18,596
5,000
0
766
31,976
14,437
0
10,627
21,349
0
26,629
L
Thanatos
KrasavecBob
Thanatos
0
0
0
0
619
201
0
0
619
0
0
W
11,438
5,506
467
3,334
15,057
7,011
0
3,147
11,910
0
41,547
W
Yemoja
Pekek12
Yemoja
16,211
3,263
7,373
4,194
17,706
9,340
0
3,775
13,931
38,283
0
W
Arachne
gnomek10309
Arachne
19,230
13,705
0
4,991
24,735
13,623
0
4,880
19,855
0
28,939
W
Aphrodite
xYawNx
Aphrodite
18,787
1,878
12,386
15,092
26,435
16,330
0
6,373
20,062
42,253
0
W
21,830
13,586
0
3,297
21,303
10,643
0
4,408
16,895
0
38,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,332
Gold Earned
68,672
256
Minions Killed
249
5
Camps Cleared
4
901,712
Distance Traveled
1,158,379
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,474
1,036
92
7
2
221,823
0
L
Hachiman
15,506
1,193
84
6
0
228,946
0
L
Neith
13,982
1,076
63
5
2
216,708
0
L
Fenrir
13,800
1,062
17
1
1
224,770
0
L
Thanatos
9,570
736
0
0
0
9,465
0
W
Neith
13,070
1,005
78
6
0
183,786
1
W
Yemoja
13,165
1,013
38
3
1
238,510
0
W
Arachne
13,929
1,071
26
2
2
257,020
1
W
Aphrodite
14,029
1,079
67
5
0
252,430
0
W
Hachiman
14,479
1,114
40
3
1
226,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role