Player Matchup

Chaac
Chaac
BbwGranny
Chaac
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 120L
1,449 Elo+
Solo
He Bo
He Bo
Ca1cher
He Bo
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 87L
1,452 Elo+
Solo
Mercury
Mercury
Karmashek
Mercury
Level 106
God Stats
3W - 1L
1,745 SR
Queue Stats
186W - 170L
1,509 Elo+
Solo
Da Ji
Da Ji
Lexfaidd
Da Ji
Level 113
God Stats
2W - 2L
1,752 SR
Queue Stats
167W - 171L
1,445 Elo+
Solo
Ra
Ra
Сензель
Ra
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,457 Elo+
Solo
Team Averages
Level 92
1,600 SR
1,462 Elo+

VS

Team Averages
Level 79
1,436 SR
1,466 Elo+
Chang'e
Chang'e
Fazzacoot
Chang'e
Level 84
God Stats
0W - 2L
1,283 SR
Queue Stats
78W - 83L
1,446 Elo+
Party 2
Hercules
Hercules
GodEnru
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,591 Elo+
Party 2
King Arthur
King Arthur
Killer4Rent
King Arthur
Level 106
God Stats
1W - 4L
1,399 SR
Queue Stats
209W - 212L
1,436 Elo+
Solo
Anubis
Anubis
Mikhaino7
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,421 Elo+
Party 1
Thanatos
Thanatos
zOnIyM_
Thanatos
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 172L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BbwGranny
Chaac
20
3 / 6 / 29
12,622
742
17,464
32,949
38,513
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
Ca1cher
He Bo
20
11 / 5 / 19
13,509
795
21,807
19,108
8,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Karmashek
Mercury
20
10 / 8 / 19
13,657
803
16,114
19,013
7,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Lexfaidd
Da Ji
20
5 / 8 / 22
13,438
790
20,434
18,767
6,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 5 / 21
15,108
889
23,464
19,087
10,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fazzacoot
Chang'e
18
5 / 8 / 9
12,619
742
11,262
17,404
13,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
GodEnru
Hercules
20
9 / 8 / 9
13,403
788
16,843
30,969
36,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Killer4Rent
King Arthur
20
3 / 10 / 18
12,743
750
14,328
26,273
25,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Mikhaino7
Anubis
20
6 / 8 / 12
13,406
789
25,546
19,596
11,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
zOnIyM_
Thanatos
20
8 / 12 / 7
13,574
798
11,418
19,469
9,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
86
46
Kills
31
32
Deaths
46
110
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
BbwGranny
Chaac
3
6
29
2.92
W
He Bo
Ca1cher
He Bo
11
5
19
4.1
L
Chang'e
Fazzacoot
Chang'e
5
8
9
1.19
L
Hercules
GodEnru
Hercules
9
8
9
1.69
W
Mercury
Karmashek
Mercury
10
8
19
2.44
L
King Arthur
Killer4Rent
King Arthur
3
10
18
1.2
W
Da Ji
Lexfaidd
Da Ji
5
8
22
2
L
Anubis
Mikhaino7
Anubis
6
8
12
1.5
L
Thanatos
zOnIyM_
Thanatos
8
12
7
0.96
W
17
5
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,283
Damage
79,397
108,924
Taken
113,711
72,243
Mitigated
96,311
44,654
Healing
43,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BbwGranny
Chaac
17,464
1,616
1,206
10,366
32,949
38,513
891
8,734
24,215
2,273
33,908
W
He Bo
Ca1cher
He Bo
21,807
597
2,049
3,479
19,108
8,554
1,121
5,685
13,423
39,240
0
L
Chang'e
Fazzacoot
Chang'e
11,262
765
4,989
5,020
17,404
13,071
918
9,241
8,163
24,424
0
L
Hercules
GodEnru
Hercules
16,843
2,692
936
10,983
30,969
36,829
875
12,991
17,978
1,198
29,410
W
Mercury
Karmashek
Mercury
16,114
8,958
2,115
3,843
19,013
7,579
2,004
10,694
8,319
0
24,089
L
King Arthur
Killer4Rent
King Arthur
14,328
3,442
2,145
4,958
26,273
25,439
284
12,058
14,215
0
24,923
W
Da Ji
Lexfaidd
Da Ji
20,434
4,724
1,522
1,806
18,767
6,984
819
8,597
10,170
0
33,855
L
Anubis
Mikhaino7
Anubis
25,546
687
1,102
5,680
19,596
11,603
1,258
6,499
13,097
58,575
0
L
Thanatos
zOnIyM_
Thanatos
11,418
1,465
1,143
6,483
19,469
9,369
1,042
6,557
12,912
0
21,655
W
23,464
1,520
10,787
7,481
19,087
10,613
1,714
4,296
14,791
59,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,334
Gold Earned
65,745
166
Minions Killed
168
0
Camps Cleared
0
1,442,142
Distance Traveled
1,289,016
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,622
742
25
1
0
315,583
4
W
He Bo
13,509
795
24
1
0
310,937
2
L
Chang'e
12,619
742
25
1
0
274,315
0
L
Hercules
13,403
788
39
2
0
273,796
0
W
Mercury
13,657
803
16
1
0
304,441
0
L
King Arthur
12,743
750
16
1
0
266,937
0
W
Da Ji
13,438
790
21
1
0
244,194
1
L
Anubis
13,406
789
62
4
0
181,817
0
L
Thanatos
13,574
798
26
2
0
292,151
3
W
Ra
15,108
889
80
5
0
266,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role